#include #include #include #include #include #include #include #include #include #include #include #include using namespace std; int count_bits(uint32_t i) { i = i - ((i >> 1) & 0x55555555); i = (i & 0x33333333) + ((i >> 2) & 0x33333333); return (((i + (i >> 4)) & 0x0F0F0F0F) * 0x01010101) >> 24; } int solve(int N) { queue> tile; set> move; enum { position=0, turn=1 }; enum { source = 0, destination = 1 }; if(N==1) return 1; tile.push(make_tuple(2, 1)); while(!tile.empty()) { int i = get(tile.front()); int t = get(tile.front()) + 1; if(i==N) return t; int n = count_bits(i); tile.pop(); if(i+n <= N && move.count(make_tuple(i, i+n)) == 0) { move.insert(make_tuple(i, i+n)); tile.push(make_tuple(i+n, t)); } if(i-n > 0 && move.count(make_tuple(i, i-n)) == 0) { move.insert(make_tuple(i, i-n)); tile.push(make_tuple(i-n, t)); } } return -1; } int main() { int N; cin >> N; cout << solve(N) << endl; }