#include using namespace std; typedef long long ll; typedef unsigned long long ull; typedef long double ld; typedef pair P; #define EACH(i,a) for (auto& i : a) #define FOR(i,a,b) for (ll i=(a);i<(b);i++) #define RFOR(i,a,b) for (ll i=(b)-1;i>=(a);i--) #define REP(i,n) for (ll i=0;i<(n);i++) #define RREP(i,n) for (ll i=(n)-1;i>=0;i--) #define debug(x) cout<<#x<<": "< istream& operator>>(istream& is, vector& vec) { EACH(x,vec) is >> x; return is; } template ostream& operator<<(ostream& os, vector& vec) { REP(i,vec.size()) { if (i) os << " "; os << vec[i]; } return os; } template ostream& operator<<(ostream& os, vector< vector >& vec) { REP(i,vec.size()) { if (i) os << endl; os << vec[i]; } return os; } int p0, q; map> memo; double battle(int p, int turn) { if (turn >= 10000) return 0; if (memo[p].count(turn) > 0) return memo[p][turn]; double per = p / 100.; double res = 0; res += 1./2 * per; res += 1./3 * (1-per); res += 1./2 * per * battle(max(0, p-q), turn+1); res += 1./3 * (1-per) * battle(min(100, p+q), turn+1); return memo[p][turn] = res; } int main() { std::ios::sync_with_stdio(false); std::cin.tie(0); cin >> p0 >> q; cout << fixed << setprecision(12); double ans = 1./3 + 1./3 * battle(p0, 0); cout << ans << endl; }