#include using namespace std; // 基本テンプレート struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star; #define P(x) cout << (x) << endl #define p(x) cout << (x) #define all(c) (c).begin(), (c).end() #define rall(c) (c).rbegin(), (c).rend() #define mat(type, c, m, n) vector> c(m, vector(n));for(auto& r:c)for(auto& i:r)cin>>i; #define rep(i,a,n) for(int i=(a), i##_len=(n); in; --i) #define each(x,y) for(auto &(x):(y)) #define perm(c) sort(all(c));for(bool c##p=1;c##p;c##p=next_permutation(all(c))) #define cauto const auto& #define UNIQUE(v) v.erase( unique(all(v)), v.end() ); #define len(x) ((int)(x).size()) #define length(a) (sizeof(a)/sizeof(a[0])) inline void print() {cout << endl;} template inline void print(H h, T... t){cout << h << " ";print(t...);} #define dbg(v) for(auto i : v) cout << i << " "; cout << endl; // 型 typedef long long ll; typedef vector vi; typedef vector vd; typedef vector vll; typedef vector vs; ll mod = (int)1e9 + 7; // 定数 #define PI acos(-1.0) constexpr int EPS = (1e-9); constexpr int INF = 100000000; // 4近傍 int dx[]={1, 0, -1, 0}; int dy[]={0, 1, 0, -1}; // 8近傍 //constexpr int dy[]={0,0,1,-1,1,1,-1,-1}; //constexpr int dx[]={1,-1,0,0,1,-1,1,-1}; int nx = 0, ny = 0, cnt = 0; int w, h; vs c; void dfs(int x, int y, int count) { c[y][x] = '0' + count; rep(i, 0, 4) { if(c[y + dy[i]][x + dx[i]] == '.') dfs(x + dx[i], y + dy[i], count); } } int main() { // cout << setprecision(12) << fixed; cin >> w >> h; rep(i, 0, h) { string s; cin >> s; c.push_back(s); } rep(j, 0, h) { rep(i, 0, w) { if (c[j][i] == '.') { dfs(i, j, cnt); ++cnt; } } } int ans = 1e9; rep(j, 0, h) { rep(i, 0, w) { if(c[j][i] == '0') { rep(l, 0, h) { rep(k, 0, w) { if(c[l][k] == '1') ans = min(ans, abs(j - l) + abs(i - k)); } } } } } P(ans - 1); return 0; }