#include #define REP(i, x, n) for(int i = x; i < (int)(n); i++) #define rep(i, n) REP(i, 0, n) #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() #define F first #define S second #define mp make_pair using namespace std; typedef long long ll; typedef unsigned long long ull; typedef pair P; const int INF = 1 << 30; struct Edge { int to, cost, dist; Edge(int t, int c, int d): to(t), cost(c), dist(d) {} }; struct State { int pos, cost, dist; State(int p, int c, int d): pos(p), cost(c), dist(d) {} bool operator < (const State &stt) const { return stt.dist < dist; } }; int N, C, V; int S[1500], T[1500], Y[1500], M[1500]; vector edge[1500]; int minDist[50][310]; int solve() { rep(i, N) rep(j, C + 1) minDist[i][j] = INF; priority_queue pq; pq.push(State(0, 0, 0)); minDist[0][0] = 0; while(!pq.empty()) { State stt = pq.top(); pq.pop(); if(stt.pos == N - 1) return stt.dist; rep(i, edge[stt.pos].size()) { int to = edge[stt.pos][i].to; int cost = edge[stt.pos][i].cost; int dist = edge[stt.pos][i].dist; if(stt.cost + cost > C) continue; if(minDist[to][stt.cost + cost] > minDist[stt.pos][stt.cost] + dist) { minDist[to][stt.cost + cost] = minDist[stt.pos][stt.cost] + dist; pq.push(State(to, stt.cost + cost, minDist[to][stt.cost + cost])); } } } return -1; } int main() { // ios_base::sync_with_stdio(false); cin >> N >> C >> V; rep(i, V) cin >> S[i]; rep(i, V) cin >> T[i]; rep(i, V) cin >> Y[i]; rep(i, V) cin >> M[i]; rep(i, V) { edge[S[i] - 1].push_back(Edge(T[i] - 1, Y[i], M[i])); } cout << solve() << endl; return 0; }