#include "math.h" #include #include #include #include #include #include #include #include #define ifor(i, a, b) for (int i = (a); i < (b); i++) #define rfor(i, a, b) for (int i = (b)-1; i >= (a); i--) #define rep(i, n) for (int i = 0; i < (n); i++) #define rrep(i, n) for (int i = (n)-1; i >= 0; i--) #define SIZE 200005 #define UF_MAX 100005 using namespace std; typedef long double ld; typedef long long int lli; const double eps = 1e-11; int vex[4] = {1, 0, -1, 0}; int vey[4] = {0, 1, 0, -1}; lli MOD = 1000000007; #define UF_MAX 100005 struct UFind { int par[UF_MAX]; int rank[UF_MAX]; int count[UF_MAX]; UFind(int n) { rep(i, n) { par[i] = i; rank[i] = 0; count[i] = 1; } } int find(int x) { if (par[x] == x) { return x; } else { return par[x] = find(par[x]); } } void unite(int x, int y) { x = find(x); y = find(y); if (x == y) return; if (rank[x] < rank[y]) { par[x] = y; count[y] += count[x]; } else { par[y] = x; count[x] += count[y]; if (rank[x] == rank[y]) rank[x]++; } } bool same(int x, int y) { return find(x) == find(y); } }; struct edge { lli f, t, len; }; lli n2(lli x1, lli x2, lli y1, lli y2) { return (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2); } int main() { int n; cin >> n; lli a, b; unsigned long long int up = 1e19; unsigned long long int low = 0; lli x[1005], y[1005]; rep(i, n) { cin >> x[i] >> y[i]; } while (up - low > 1) { lli mid = (up + low) / 2; //cout << mid << endl; UFind uf(n); rep(i, n) rep(j, n) { if (n2(x[i], x[j], y[i], y[j]) <= mid) { uf.unite(i, j); } } bool flag = uf.same(0, n - 1); if (flag) { up = mid; } else { low = mid; } } unsigned long long int u = 1e10; unsigned long long int l = 0; while (u - l > 1) { unsigned long long int mid = (u + l) / 2; if (mid * mid >= up) { u = mid; } else { l = mid; } } if (u % 10) u = u + 10 - u % 10; cout << u << endl; }