#include using namespace std; typedef long long signed int LL; typedef long long unsigned int LU; #define incID(i, l, r) for(int i = (l) ; i < (r); i++) #define incII(i, l, r) for(int i = (l) ; i <= (r); i++) #define decID(i, l, r) for(int i = (r) - 1; i >= (l); i--) #define decII(i, l, r) for(int i = (r) ; i >= (l); i--) #define inc(i, n) incID(i, 0, n) #define inc1(i, n) incII(i, 1, n) #define dec(i, n) decID(i, 0, n) #define dec1(i, n) decII(i, 1, n) #define inII(v, l, r) ((l) <= (v) && (v) <= (r)) #define inID(v, l, r) ((l) <= (v) && (v) < (r)) #define PB push_back #define EB emplace_back #define MP make_pair #define FI first #define SE second #define UB upper_bound #define LB lower_bound #define PQ priority_queue #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() #define FOR(it, v) for(auto it = v.begin(); it != v.end(); ++it) #define RFOR(it, v) for(auto it = v.rbegin(); it != v.rend(); ++it) template bool setmin(T & a, T b) { if(b < a) { a = b; return true; } else { return false; } } template bool setmax(T & a, T b) { if(b > a) { a = b; return true; } else { return false; } } template bool setmineq(T & a, T b) { if(b <= a) { a = b; return true; } else { return false; } } template bool setmaxeq(T & a, T b) { if(b >= a) { a = b; return true; } else { return false; } } template T gcd(T a, T b) { return (b == 0 ? a : gcd(b, a % b)); } template T lcm(T a, T b) { return a / gcd(a, b) * b; } // ---- ---- LL n, k, x[100000], y[100000], hp[100000]; LL sum[1002][1002]; int main() { cin >> n >> k; inc(i, n) { cin >> x[i] >> y[i] >> hp[i]; x[i] += 500; y[i] += 500; } inc(i, k) { LL ax, ay, w, h, d; cin >> ax >> ay >> w >> h >> d; ax += 500; ay += 500; w++; h++; setmin(w, 1001 - ax); setmin(h, 1001 - ay); sum[ax ][ay ] += d; sum[ax + w][ay ] -= d; sum[ax ][ay + h] -= d; sum[ax + w][ay + h] += d; } inc(i, 1002) { inc(j, 1002) { if(j != 0) { sum[i][j] += sum[i][j - 1]; } } } inc(i, 1002) { inc(j, 1002) { if(i != 0) { sum[i][j] += sum[i - 1][j]; } } } LL ans = 0; inc(i, n) { ans += max(0LL, hp[i] - sum[ x[i] ][ y[i] ]); } cout << ans << endl; return 0; }