#include using namespace std; typedef tuple T; vector< vector > G; vector dist; int dfs(int cur) { if (dist[cur] != 0) return dist[cur]; int res = 0; for (int nex : G[cur]) { res = max(res, dfs(nex)); } res++; dist[cur] = res; return res; } int main() { cin.tie(0); ios::sync_with_stdio(false); int n; cin >> n; vector b(n); for (int i = 0; i < n; i++) { int d[3]; for (int j = 0; j < 3; j++) cin >> d[j]; sort(d, d + 3); b[i] = tie(d[0], d[1], d[2]); } G.resize(n); for (int i = 0; i < n; i++) { for (int j = 0; j < n; j++) { if (i == j) continue; int x1, y1, z1, x2, y2, z2; tie(x1, y1, z1) = b[i]; tie(x2, y2, z2) = b[j]; if (x1 < x2 && y1 < y2 && z1 < z2) { G[i].push_back(j); } } } dist.resize(n, 0); for (int i = 0; i < n; i++) { if (dist[i] == 0) dfs(i); } cout << *max_element(dist.begin(), dist.end()) << endl; return 0; }