#include using namespace std; typedef long long signed int LL; typedef long long unsigned int LU; #define incID(i, l, r) for(int i = (l) ; i < (r); i++) #define incII(i, l, r) for(int i = (l) ; i <= (r); i++) #define decID(i, l, r) for(int i = (r) - 1; i >= (l); i--) #define decII(i, l, r) for(int i = (r) ; i >= (l); i--) #define inc(i, n) incID(i, 0, n) #define inc1(i, n) incII(i, 1, n) #define dec(i, n) decID(i, 0, n) #define dec1(i, n) decII(i, 1, n) #define inII(v, l, r) ((l) <= (v) && (v) <= (r)) #define inID(v, l, r) ((l) <= (v) && (v) < (r)) #define PB push_back #define EB emplace_back #define MP make_pair #define FI first #define SE second #define UB upper_bound #define LB lower_bound #define PQ priority_queue #define ALL(v) v.begin(), v.end() #define RALL(v) v.rbegin(), v.rend() #define FOR(it, v) for(auto it = v.begin(); it != v.end(); ++it) #define RFOR(it, v) for(auto it = v.rbegin(); it != v.rend(); ++it) template bool setmin(T & a, T b) { if(b < a) { a = b; return true; } else { return false; } } template bool setmax(T & a, T b) { if(b > a) { a = b; return true; } else { return false; } } template bool setmineq(T & a, T b) { if(b <= a) { a = b; return true; } else { return false; } } template bool setmaxeq(T & a, T b) { if(b >= a) { a = b; return true; } else { return false; } } template T gcd(T a, T b) { return (b == 0 ? a : gcd(b, a % b)); } template T lcm(T a, T b) { return a / gcd(a, b) * b; } // ---- ---- int gx, gy, n, f, x[50], y[50], c[50]; int dp[101][101][51]; const int INF = 50000; int main() { cin >> gx >> gy >> n >> f; inc(i, n) { cin >> x[i] >> y[i] >> c[i]; } inc(i, n + 1) { inc(xx, gx + 1) { inc(yy, gy + 1) { dp[xx][yy][i] = INF; } } } inc(i, n + 1) { dp[0][0][i] = 0; } inc(i, n) { inc(xx, gx + 1) { inc(yy, gy + 1) { if((x[i] + y[i]) * f <= c[i]) { continue; } int xxx = xx + x[i]; int yyy = yy + y[i]; if(xxx <= gx && yyy <= gy) { incII(j, i + 1, n) { setmin(dp[xxx][yyy][j], dp[xx][yy][i] + c[i]); } } } } } int ans = INF; inc(xx, gx + 1) { inc(yy, gy + 1) { setmin(ans, dp[xx][yy][n] + (gx - xx + gy - yy) * f); } } cout << ans << endl; return 0; }