#include // c #include // io #include #include #include #include // container #include #include #include #include #include #include // other #include #include #include #include #include using namespace std; typedef long long ll;typedef unsigned long long ull;typedef long double ld; #define ALL(c) c.begin(),c.end() template bool IN(T l,T v,T r){return l<=v && v void UNIQUE(T v){v.erase(unique(ALL(v)),v.end());} //debug #define DUMP(x) cerr << #x <<" = " << (x) #define LINE() cerr<< " (L" << __LINE__ << ")" struct range{ struct Iter{ int v,step; Iter& operator++(){v+=step;return *this;} bool operator!=(Iter& itr){return vitr.v;} int& operator*(){return v;} }; Iter i, n; rrange(int i, int n,int step):i({i-1,step}), n({n-1,step}){} rrange(int i, int n):rrange(i,n,1){} rrange(int n) :rrange(0,n){} Iter& begin(){return n;} Iter& end(){return i;} }; //input template istream& operator >> (istream& is,pair& p){return is>>p.first>>p.second;} template istream& operator >> (istream& is,tuple& t){return is >> get<0>(t);} template istream& operator >> (istream& is,tuple& t){return is >> get<0>(t) >> get<1>(t);} template istream& operator >> (istream& is,tuple& t){return is >>get<0>(t)>>get<1>(t)>>get<2>(t);} template istream& operator >> (istream& is,tuple& t){return is >> get<0>(t)>>get<1>(t)>>get<2>(t)>>get<3>(t);} template istream& operator >> (istream& is,vector& as){for(int i:range(as.size()))is >>as[i];return is;} //output template ostream& operator << (ostream& os, const set& ss){for(auto a:ss){if(a!=ss.begin())os<<" "; os< ostream& operator << (ostream& os, const pair& p){return os< ostream& operator << (ostream& os, const map& m){bool isF=true;for(auto& p:m){if(!isF)os< ostream& operator << (ostream& os, const tuple& t){return os << get<0>(t);} template ostream& operator << (ostream& os, const tuple& t){return os << get<0>(t)<<" "<(t);} template ostream& operator << (ostream& os, const tuple& t){return os << get<0>(t)<<" "<(t)<<" "<(t);} template ostream& operator << (ostream& os, const tuple& t){return os << get<0>(t)<<" "<(t)<<" "<(t)<<" "<(t);} template ostream& operator << (ostream& os, const vector& as){for(int i:range(as.size())){if(i!=0)os<<" "; os< ostream& operator << (ostream& os, const vector>& as){for(int i:range(as.size())){if(i!=0)os< inline T INF(){assert(false);}; template<> inline int INF(){return 1<<28;}; template<> inline ll INF(){return 1LL<<58;}; template<> inline double INF(){return 1e16;}; template<> inline long double INF(){return 1e16;}; template inline T EPS(){assert(false);}; template<> inline int EPS(){return 1;}; template<> inline ll EPS(){return 1LL;}; template<> inline double EPS(){return 1e-8;}; template<> inline long double EPS(){return 1e-8;}; // min{2^r | n < 2^r} template T upper_pow2(T n){ T res=1;while(res T msb(T n){ int d=63;while((1LL<n)d--;return d;} template T pmod(T v,U M){return (v%M+M)%M;} ll gcd_positive(ll a,ll b) { return b == 0 ? a : gcd_positive(b,a%b); } ll gcd(ll a,ll b) { return gcd_positive(abs(a), abs(b)); } ll lcm(ll a,ll b){return a/gcd(a,b)*b;} typedef long double D; static constexpr D Ae=0; D A(D a,D b){return a+b;}D Ainv(D a){return -a;} D S(D a,D b){return A(a,Ainv(b));} static constexpr D Me=1; D M(D a,D b){return a*b;}D Minv(D a){return 1.0/a;}; int sig(D a,D b=0){return a()?-1:a>b+EPS()?1:0;} template bool eq(const T& a,const T& b){return sig(abs(a-b))==0;} typedef complex P,Vec; const P O=P(0,0); #define X real() #define Y imag() istream& operator >> (istream& is,complex& p){ D x,y;is >> x >> y;p=P(x,y);return is; } bool compX (const P& a,const P& b){return !eq(a.X,b.X)?sig(a.X,b.X)<0:sig(a.Y,b.Y)<0;} bool compY (const P& a,const P& b){return !eq(a.Y,b.Y)?sig(a.Y,b.Y)<0:sig(a.X,b.X)<0;} // a×b D cross(const Vec& a,const Vec& b){return imag(conj(a)*b);} // a・b D dot(const Vec&a,const Vec& b) {return real(conj(a)*b);} int ccw(const P& a,P b,P c){ b -= a; c -= a; if (sig(cross(b,c))>0) return +1; // counter clockwise if (sig(cross(b,c))<0) return -1; // clockwise if (sig(dot(b,c)) < 0) return +2; // c--a--b on line if (sig(norm(b),norm(c))<0) return -2; // a--b--c on line return 0; } namespace std{ bool operator < (const P& a,const P& b){return compX(a,b);} bool operator == (const P& a,const P& b){return eq(a,b);} }; struct L : public vector

{ P vec() const {return this->at(1)-this->at(0);} L(const P &a, const P &b){push_back(a); push_back(b);} L(){push_back(P(0,0));push_back(P(0,0));} }; istream& operator >> (istream& is,L& l){P s,t;is >> s >> t;l=L(s,t);return is;} bool isIntersectSS(const L &s, const L &t) { return ccw(s[0],s[1],t[0])*ccw(s[0],s[1],t[1]) < 0 && ccw(t[0],t[1],s[0])*ccw(t[0],t[1],s[1]) < 0; } class Main{ public: void run(){ int N;cin >> N; int A;cin >> A; vector bs(A);cin >> bs; int C;cin >> C; vector ds(C);cin >> ds; sort(ALL(bs));sort(ALL(ds)); vector bused(A),dused(C); int res = 0; while(N--){ // can win? bool ok=false;int ai,cj; for(int i:range(A))if(!bused[i]){ for(int j:rrange(C))if(!dused[j]){ if(!ok && bs[i]>ds[j]){ ai = i; cj = j; ok = true; } } } if(ok){ bused[ai]=dused[cj]=true;res++; }else{ //can't win int ai=-1; for(int i:range(A))if(!bused[i] && ai==-1)ai=i; int ci=-1; for(int i:rrange(C))if(!dused[i] && ci==-1)ci=i; bused[ai]=dused[ci]=true; } //all used? bool exb=false; for(int i:range(A))if(!bused[i])exb=true; if(!exb)for(int i:range(A))bused[i]=false; bool exd=false; for(int i:range(C))if(!dused[i])exd=true; if(!exd)for(int i:range(C))dused[i]=false; } cout << res <