#include using namespace std; using VS = vector; using LL = long long; using VI = vector; using VVI = vector; using PII = pair; using PLL = pair; using VL = vector; using VVL = vector; #define ALL(a) begin((a)),end((a)) #define RALL(a) (a).rbegin(), (a).rend() #define SZ(a) int((a).size()) #define SORT(c) sort(ALL((c))) #define RSORT(c) sort(RALL((c))) #define UNIQ(c) (c).erase(unique(ALL((c))), end((c))) #define FOR(i, s, e) for (int(i) = (s); (i) < (e); (i)++) #define FORR(i, s, e) for (int(i) = (s); (i) > (e); (i)--) #define debug(x) cerr << #x << ": " << x << endl const int INF = 1e9; const LL LINF = 1e16; const LL MOD = 1000000007; const double PI = acos(-1.0); int DX[8] = { 0, 0, 1, -1, 1, 1, -1, -1 }; int DY[8] = { 1, -1, 0, 0, 1, -1, 1, -1 }; /* ----- 2018/05/05 Problem: yukicoder 151 / Link: http://yukicoder.me/problems/no/151 ----- */ /* ------問題------ -----問題ここまで----- */ /* -----解説等----- ----解説ここまで---- */ template struct BIT0 { // 0-index int N; vector data; BIT0(int n) { N = n + 1; data = vector(n + 1, 0); } void add(int i, type w) { // a[i] += w i++; for (int x = i; x < N; x += x & -x) { data[x] += w; } } type sum(int i) { // iまでの和 [0,i) type ret = 0; for (int x = i; x > 0; x -= x & -x) { ret += data[x]; } return ret; } // [l, r) type sum(int l, int r) { return sum(r) - sum(l); } type point(int p) { return sum(p, p + 1); } }; int main() { cin.tie(0); ios_base::sync_with_stdio(false); int N, Q; cin >> N >> Q; BIT0 bitR(N + Q + 10); BIT0 bitL(N + Q + 10); int Lpoint = 0, Rpoint = Q; LL ans; FOR(i, 0, Q) { char x; LL y, z; cin >> x >> y >> z; Lpoint++, Rpoint--; { LL LEnd = bitL.point(Lpoint - 1); bitR.add(Rpoint, LEnd); } { LL REnd = bitR.point(Rpoint + N); bitL.add(Lpoint + N - 1, REnd); } if (x == 'R') { bitR.add(Rpoint + y, z); } else if (x == 'L') { bitL.add(Lpoint + y, z); } else if (x == 'C') { ans = bitL.sum(Lpoint + y, Lpoint + z) + bitR.sum(Rpoint + y, Rpoint + z); cout << ans << "\n"; } } return 0; }