#include using namespace std; struct cww{cww(){ios::sync_with_stdio(false);cin.tie(0);}}star; #define all(c) (c).begin(), (c).end() #define rall(c) (c).rbegin(), (c).rend() #define vv(type, c, m, n, i) vector> c(m, vector(n, i)) #define mat(type, c, m, n) vector> c(m, vector(n));for(auto& r:c)for(auto& i:r)cin>>i; #define rep(i,a,n) for(int i=(a), i##_len=(n); ii##_len; --i) #define each(x,y) for(auto &(x):(y)) #define var(type, ...)type __VA_ARGS__;Scan(__VA_ARGS__); template void Scan(T& t) { cin >> t; } templatevoid Scan(First& first, Rest&...rest) { cin >> first; Scan(rest...); } #define vec(type, c, n) vector c(n);for(auto& i:c) cin>>i; #define len(x) ((int)(x).size()) #define mp make_pair #define eb emplace_back #define em emplace #define pb pop_back #define fi first #define se second #define get(a, i) get(a) #define bit_count __builtin_popcount typedef long long ll; typedef long double ld; typedef vector vi; typedef vector vd; typedef vector vll; typedef vector vs; typedef vector vb; typedef pair pii; #define mini min_element #define maxi max_element #define sum(a, b) accumulate(a, b) #define chmax(a,b) if(ab)a=b template inline void print(T t){cout << t << "\n";} template inline void print(H h, T... t){cout << h << " ";print(t...);} vi ret{2}; vi ok(100000, 0); void makePrime(int n) { ret.reserve(n + 1); ok.resize(n + 1); for (int i = 4; i < n + 1; i += 2) ok[i] = 1; for (int i = 3; i < n + 1; ++i) { bool flg = true; each(a, ret) { if (i % a == 0) { flg = false; break; } } if (flg) ret.eb(i); for (int j = i * 2; j < n + 1; j += i) { ++ok[j]; } } } double solve() { var(int, n); var(double, p); p = 1 - p; makePrime(n); int cnt = 0; double cnt_d = 0.0; rep(i, 2, n + 1) { if (ok[i] == 0) ++cnt; else cnt_d += pow(p, ok[i]); } return cnt + cnt_d; } int main() { cout << setprecision(12) << fixed; print(solve()); return 0; }