#include "bits/stdc++.h" using namespace std; typedef long long ll; typedef pair pii; typedef pair pll; const int INF = 1e9; const ll LINF = 1e18; template ostream& operator << (ostream& out,const pair& o){ out << "(" << o.first << "," << o.second << ")"; return out; } template ostream& operator << (ostream& out,const vector V){ for(int i = 0; i < V.size(); i++){ out << V[i]; if(i!=V.size()-1) out << " ";} return out; } template ostream& operator << (ostream& out,const vector > Mat){ for(int i = 0; i < Mat.size(); i++) { if(i != 0) out << endl; out << Mat[i];} return out; } template ostream& operator << (ostream& out,const map mp){ out << "{ "; for(auto it = mp.begin(); it != mp.end(); it++){ out << it->first << ":" << it->second; if(mp.size()-1 != distance(mp.begin(),it)) out << ", "; } out << " }"; return out; } /* 問題文============================================================ ================================================================= 解説============================================================= ================================================================ */ char solve(){ char res = 'R'; ll c1,c2,c3,c4; cin >> c1 >> c2 >> c3 >> c4; ll X = c1*c3-c2*c2; ll Y = c1*c4-c2*c3; ll Z = c2*c4-c3*c3; if(Y*Y-4*X*Z>=0) return 'R'; else return 'I'; } int main(void) { cin.tie(0); ios_base::sync_with_stdio(false); cout << solve() << endl; return 0; }