using System; class Program { enum Clock { I = 1, II = 2, III = 3, IIII = 4, V = 5, VI = 6, VII = 7, VIII = 8, IX = 9, X = 10, XI = 11, XII = 0 } static int SelectHour(Clock x) { var hour = 0; switch (x) { case Clock.I: hour = (int)Clock.I; break; case Clock.II: hour = (int)Clock.II; break; case Clock.III: hour = (int)Clock.III; break; case Clock.IIII: hour = (int)Clock.IIII; break; case Clock.V: hour = (int)Clock.V; break; case Clock.VI: hour = (int)Clock.VI; break; case Clock.VII: hour = (int)Clock.VII; break; case Clock.VIII: hour = (int)Clock.VIII; break; case Clock.IX: hour = (int)Clock.IX; break; case Clock.X: hour = (int)Clock.X; break; case Clock.XI: hour = (int)Clock.XI; break; case Clock.XII: hour = (int)Clock.XII; break; default: break; } return hour; } static void Main(string[] args) { var ct = typeof(Clock); var input = Console.ReadLine().Split(' '); var enmVal = (Clock)Enum.Parse(ct, input[0], true); var elapsed = int.Parse(input[1]); var time = new DateTime(2019,01,01, SelectHour(enmVal), (int)Clock.XII, 0); var hour = time.AddHours(elapsed).Hour; if (hour >= 12) hour -= 12; Console.WriteLine((Clock)Enum.ToObject(ct, hour)); } }