using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace foryuki { class Program { static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); int[] g = new int[n]; int[] d = new int[n]; for (int i = 0; i < n; i++) { string[] s = Console.ReadLine().Split(); g[i] = int.Parse(s[0]); d[i] = int.Parse(s[1]); } int ex = 0; int max = 0; int idx = 0; //経験値の大きいダンジョンを探す for (int i = 0; i < n; i++) { ex = g[i] - d[i] * 30000; if (ex > max) { max = ex; idx = i; } } //レベルダウン if (true) { //97以前の経験値? } //レベルアップ? if ((g[idx] - d[idx] * 30000) * 6 >= 3000000) { Console.WriteLine("YES"); for (int i = 0; i < 6; i++) { Console.WriteLine(idx + 1); } } else { Console.WriteLine("NO"); } } //------------------------------------------------------------- static int[] ConvertStringArrayToIntArray(string[] array) { return Array.ConvertAll(array, str => int.Parse(str)); } static List ConvertStringArrayToIntList(string[] str) { var list = new List(); foreach (var c in str) list.Add(int.Parse(c)); return list; } } }