#include #define rep(i, n) for (int i = 0; i < int(n); i++) #define rrep(i, n) for (int i = int(n) - 1; i >= 0; i--) #define reps(i, n) for (int i = 1; i <= int(n); i++) #define rreps(i, n) for (int i = int(n); i >= 1; i--) #define repc(i, n) for (int i = 0; i <= int(n); i++) #define rrepc(i, n) for (int i = int(n); i >= 0; i--) #define repi(i, a, b) for (int i = int(a); i < int(b); i++) #define repic(i, a, b) for (int i = int(a); i <= int(b); i++) #define each(x, y) for (auto &x : y) #define all(a) (a).begin(), (a).end() #define bit(b) (1ll << (b)) #define uniq(v) (v).erase(unique(all(v)), (v).end()) using namespace std; using i32 = int; using i64 = long long; using f80 = long double; using vi32 = vector; using vi64 = vector; using vf80 = vector; using vstr = vector; inline void yes() { cout << "Yes" << '\n'; exit(0); } inline void no() { cout << "-1" << '\n'; exit(0); } inline i64 gcd(i64 a, i64 b) { if (min(a, b) == 0) return max(a, b); if (a % b == 0) return b; return gcd(b, a % b); } inline i64 lcm(i64 a, i64 b) { return a / gcd(a, b) * b; } void solve(); int main() { ios::sync_with_stdio(0); cin.tie(0); cout << fixed << setprecision(16); solve(); return 0; } template class pqasc : public priority_queue, greater> {}; template class pqdesc : public priority_queue, less> {}; template inline void amax(T &x, T y) { if (x < y) x = y; } template inline void amin(T &x, T y) { if (x > y) x = y; } template inline T power(T x, i64 n, T e = 1) { T r = e; while (n > 0) { if (n & 1) r *= x; x *= x; n >>= 1; } return r; } template istream& operator>>(istream &is, vector &v) { for (auto &x : v) is >> x; return is; } template ostream& operator<<(ostream &os, const vector &v) { rep(i, v.size()) { if (i) os << ' '; os << v[i]; } return os; } using P = pair; void solve() { vector

xy(3); rep(i, 3) { int x, y; cin >> x >> y; xy[i] = P(x, y); } int idx = -1; rep(i, 3) { P a = xy[i], b = xy[(i+1)%3], c = xy[(i+2)%3]; int diff1 = power(a.first - b.first, 2) + power(a.second - b.second, 2); int diff2 = power(b.first - c.first, 2) + power(b.second - c.second, 2); int diff3 = power(c.first - a.first, 2) + power(c.second - a.second, 2); if (diff1 == diff2 && diff1 + diff2 == diff3) idx = i; } if (idx == -1) no(); if (idx == 2) { swap(xy[0], xy[2]); swap(xy[1], xy[2]); } else if (idx == 1) { swap(xy[1], xy[2]); } P a = xy[0], b = xy[1], c = xy[2]; int x = a.first - b.first; int y = a.second - b.second; if (a.first + y == c.first && a.second - x == c.second) { cout << b.first + y << " " << b.second - x << '\n'; } else if (a.first - y == c.first && a.second + x == c.second) { cout << b.first - y << " " << b.second + x << '\n'; } else if (b.first + y == c.first && b.second - x == c.second) { cout << a.first + y << " " << a.second - x << '\n'; } else if (b.first - y == c.first && b.second + x == c.second) { cout << a.first - y << " " << a.second + x << '\n'; } }