#include #define rep(i, n) for (int i = 0; i < int(n); i++) #define rrep(i, n) for (int i = int(n) - 1; i >= 0; i--) #define reps(i, n) for (int i = 1; i <= int(n); i++) #define rreps(i, n) for (int i = int(n); i >= 1; i--) #define repc(i, n) for (int i = 0; i <= int(n); i++) #define rrepc(i, n) for (int i = int(n); i >= 0; i--) #define repi(i, a, b) for (int i = int(a); i < int(b); i++) #define repic(i, a, b) for (int i = int(a); i <= int(b); i++) #define each(x, y) for (auto &x : y) #define all(a) (a).begin(), (a).end() #define bit(b) (1ll << (b)) #define uniq(v) (v).erase(unique(all(v)), (v).end()) using namespace std; using i32 = int; using i64 = long long; using f80 = long double; using vi32 = vector; using vi64 = vector; using vf80 = vector; using vstr = vector; inline void yes() { cout << "Yes" << '\n'; exit(0); } inline void no() { cout << "No" << '\n'; exit(0); } inline i64 gcd(i64 a, i64 b) { if (min(a, b) == 0) return max(a, b); if (a % b == 0) return b; return gcd(b, a % b); } inline i64 lcm(i64 a, i64 b) { return a / gcd(a, b) * b; } void solve(); int main() { ios::sync_with_stdio(0); cin.tie(0); cout << fixed << setprecision(16); solve(); return 0; } template class pqasc : public priority_queue, greater> {}; template class pqdesc : public priority_queue, less> {}; template inline void amax(T &x, T y) { if (x < y) x = y; } template inline void amin(T &x, T y) { if (x > y) x = y; } template inline T power(T x, i64 n, T e = 1) { T r = e; while (n > 0) { if (n & 1) r *= x; x *= x; n >>= 1; } return r; } template istream& operator>>(istream &is, vector &v) { for (auto &x : v) is >> x; return is; } template ostream& operator<<(ostream &os, const vector &v) { rep(i, v.size()) { if (i) os << ' '; os << v[i]; } return os; } int bitcount(int x) { int ret = 0; while (x) { if (x & 1) ret++; x >>= 1; } return ret; } void solve() { int N; cin >> N; using P = pair; vi32 dist(N + 1, 1e9); pqasc

q; dist[1] = 1; q.push({ 1, 1 }); while (!q.empty()) { auto p = q.top(); q.pop(); int c, v; tie(c, v) = p; if (dist[v] < c) continue; int d = bitcount(v); if (v - d >= 1 && dist[v - d] > c + 1) { dist[v - d] = c + 1; q.push({ c + 1, v - d }); } if (v + d <= N && dist[v + d] > c + 1) { dist[v + d] = c + 1; q.push({ c + 1, v + d }); } } if (dist[N] == 1e9) cout << -1 << '\n'; else cout << dist[N] << '\n'; }