// #define DEBUGGING #include using namespace std; #define endl '\n' #define ALL(V) (V).begin(), (V).end() #define ALLR(V) (V).rbegin(), (V).rend() template using V = vector; template using VV = V>; template using P = pair; using ll = int64_t; using PLL = P; template const T& var_min(const T &t) { return t; } template const T& var_max(const T &t) { return t; } template const T& var_min(const T &t, const Tail&... tail) { return min(t, var_min(tail...)); } template const T& var_max(const T &t, const Tail&... tail) { return max(t, var_max(tail...)); } template void chmin(T &t, const Tail&... tail) { t = var_min(t, tail...); } template void chmax(T &t, const Tail&... tail) { t = var_max(t, tail...); } template const T& clamp(const T &t, const T &low, const T &high) { return max(low, min(high, t)); } template void chclamp(T &t, const T &low, const T &high) { t = clamp(t, low, high); } namespace init__ { struct InitIO { InitIO() { cin.tie(nullptr); ios_base::sync_with_stdio(false); cout << fixed << setprecision(30); } } init_io; } #ifdef DEBUGGING #include "../debug.cpp" #else #define DEBUG(...) 0 #define DEBUG_SEPARATOR_LINE 0 #endif template T make_v(T init) { return init; } template auto make_v(T init, size_t s, Tail... tail) { #define rec make_v(init, tail...) return V(s, rec); #undef rec } int main() { ll N, M; cin >> N >> M; VV edges(N); for(ll i = 0; i < M; i++) { ll a, b, c; cin >> a >> b >> c; a--; b--; edges[a].emplace_back(b, c); edges[b].emplace_back(a, c); } auto check = [&](ll S, ll now) { return ((S >> now) & 1); }; auto dp = make_v((ll)-1, 1ll << N, N); for(ll i = 0; i < N; i++) dp[1ll << i][i] = 0; for(ll S = 0; S < (1ll << N); S++) { for(ll now = 0; now < N; now++) { if(!check(S, now)) continue; for(auto edge : edges[now]) { ll nxt, dist; tie(nxt, dist) = edge; if(check(S, nxt)) continue; ll nxtS = S | (1ll << nxt); chmax(dp[nxtS][nxt], dp[S][now] + dist); } } } ll ans = 0; for(const auto &v : dp) for(const auto &ele : v) chmax(ans, ele); cout << ans << endl; return 0; }