using System; using System.Collections; using System.Collections.Generic; class TEST{ static void Main(){ Sol mySol =new Sol(); mySol.Solve(); } } class Sol{ public void Solve(){ if(A[0]==A[1]){ Console.WriteLine("Drew"); return; } if(A[0]==0&&A[1]==1){ Console.WriteLine("Won"); return; } if(A[0]==1&&A[1]==2){ Console.WriteLine("Won"); return; } if(A[0]==2&&A[1]==0){ Console.WriteLine("Won"); return; } Console.WriteLine("Lost"); } int[] A; public Sol(){ A=ria(); } static String rs(){return Console.ReadLine();} static int ri(){return int.Parse(Console.ReadLine());} static long rl(){return long.Parse(Console.ReadLine());} static double rd(){return double.Parse(Console.ReadLine());} static String[] rsa(){return Console.ReadLine().Split(' ');} static int[] ria(){return Array.ConvertAll(Console.ReadLine().Split(' '),e=>int.Parse(e));} static long[] rla(){return Array.ConvertAll(Console.ReadLine().Split(' '),e=>long.Parse(e));} static double[] rda(){return Array.ConvertAll(Console.ReadLine().Split(' '),e=>double.Parse(e));} }