using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; class Program { static void Main(string[] args) { var S = sc.ReadStr(); var M = sc.ReadInt(); var C = sc.ReadStrArray(M); var count = new Dictionary(); var rhs = new RollingHash(S); for (int i = 0; i < S.Length; i++) { for (int d = 1; d <= 10; d++) { if (i + d > S.Length) break; var hash = rhs.Get(i, i + d); if (count.ContainsKey(hash)) count[hash]++; else count[hash] = 1; } } var ans = 0L; foreach (var t in C) { var rht = new RollingHash(t); var hash = rht.Get(0, t.Length); if (count.ContainsKey(hash)) ans += count[hash]; } Console.WriteLine(ans); } class RollingHash { public const long B = (long)1e5 + 7; public const long MOD = (long)1e9 + 7; public string S { get; set; } public int N { get; set; } public long[] Power { get; set; } public long[] Hash { get; set; } public RollingHash(string s) { this.S = s; this.N = s.Length; // B^nを計算しておく this.Power = new long[this.N + 1]; this.Power[0] = 1; for (int i = 0; i < N; i++) { this.Power[i + 1] = (this.Power[i] * B) % MOD; } // ハッシュを前計算する this.Hash = new long[this.N + 1]; for (int i = 0; i < N; i++) { this.Hash[i + 1] = (this.Hash[i] * B + S[i]) % MOD; } } // S[l, r) のハッシュ値を求める public long Get(int l, int r) { var hash = this.Hash[r] - (this.Hash[l] * this.Power[r - l] % MOD); if (hash < 0) hash += MOD; return hash; } } static Scanner sc = new Scanner(); } class Scanner { string[] S = new string[0]; int Index = 0; char[] Separators = new char[] { ' ' }; public string Next() { if (this.Index < this.S.Length) return this.S[this.Index++]; var line = ""; while (line == "") line = Console.ReadLine(); this.S = line.Split(this.Separators, StringSplitOptions.RemoveEmptyEntries); if (this.S.Length == 0) return this.Next(); this.Index = 0; return this.S[this.Index++]; } public string ReadStr() { return this.Next(); } public char ReadChar() { return this.Next()[0]; } public int ReadInt() { return int.Parse(this.Next()); } public uint ReadUInt() { return uint.Parse(this.Next()); } public long ReadLong() { return long.Parse(this.Next()); } public double ReadDouble() { return double.Parse(this.Next()); } public Tuple ReadTup(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add); } public Tuple ReadTupLong(int add = 0) { return Tuple.Create(this.ReadLong() + add, this.ReadLong() + add); } public Tuple ReadTup3(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add); } public Tuple ReadTup4(int add = 0) { return Tuple.Create(this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add, this.ReadInt() + add); } public int[] ReadIntArray(int n) { var array = new int[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadInt(); } return array; } public long[] ReadLongArray(int n) { var array = new long[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadLong(); } return array; } public double[] ReadDoubleArray(int n) { var array = new double[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadDouble(); } return array; } public char[] ReadCharArray(int n) { var array = new char[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadChar(); } return array; } public string[] ReadStrArray(int n) { var array = new string[n]; for (int i = 0; i < array.Length; i++) { array[i] = this.ReadStr(); } return array; } public Tuple[] ReadTupLongArray(int n, int add = 0) { var array = new Tuple[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTupLong(add); } return array; } public Tuple[] ReadTupArray(int n, int add = 0) { var array = new Tuple[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup(add); } return array; } public Tuple[] ReadTup3Array(int n, int add = 0) { var array = new Tuple[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup3(add); } return array; } public Tuple[] ReadTup4Array(int n, int add = 0) { var array = new Tuple[n]; for (int i = 0; i < n; i++) { array[i] = this.ReadTup4(add); } return array; } }