#include using namespace std; template struct SegmentTree { using F = function; private : const T id; const F f; int n; vector node; public : SegmentTree (const F &f, const T &id) : f(f), id(id) { } void init (int sz) { assert(0 < sz); n = 1; while (n < sz) n <<= 1; node.resize(2*n, id); } void build (vector v) { init((int)v.size()); for (int i = 0; i < (int)v.size(); i++) node[i+n] = v[i]; for (int i = n-1; i > 0; i--) node[i] = f(node[i<<1|0], node[i<<1|1]); } void update (int i, const T &x) { assert((i += n) < node.size()); node[i] = x; while (i > 0) { i >>= 1; node[i] = f(node[i<<1], node[i<<1|1]); } } const T fold (int l, int r) const { assert(l <= r); T vl = id, vr = id; for (l += n, r += n; l < r; l >>= 1, r >>= 1) { if (l&1) vl = f(vl, node[l++]); if (r&1) vr = f(node[--r], vr); } return f(vl, vr); } const T &operator[] (int i) const { assert(i += n < node.size()); return node[i]; } }; int main() { int n, q; cin >> n >> q; vector a(n), b(n); for (int i = 0; i < n; i++) cin >> a[i]; a.emplace_back(INT_MAX); iota(b.begin(), b.end(), 0); auto f = [&] (int l, int r) { return (a[l] < a[r] ? l : r); }; SegmentTree seg(f, n); seg.build(b); while (q--) { int op, l, r; cin >> op >> l >> r; l--; r--; if (op == 1) swap(a[l], a[r]); else cout << seg.fold(l, r + 1) + 1 << '\n'; } return 0; }