#include #define rep(i, a) for (int i = (int)0; i < (int)a; ++i) #define rrep(i, a) for (int i = (int)a - 1; i >= 0; --i) #define REP(i, a, b) for (int i = (int)a; i < (int)b; ++i) #define RREP(i, a, b) for (int i = (int)a - 1; i >= b; --i) #define pb push_back #define eb emplace_back #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() using ll = long long; constexpr ll mod = 1e9 + 7; constexpr ll INF = 1LL << 60; template inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; } return false; } template inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; } return false; } ll gcd(ll n, ll m) { ll tmp; while (m != 0) { tmp = n % m; n = m; m = tmp; } return n; } ll lcm(ll n, ll m) { return abs(n) / gcd(n, m) * abs(m); //gl=xy } using namespace std; void solve() { double a, b, c, d; cin >> a >> b >> c >> d; double D = (a - c) * (a - c) - 8.0 * (b - d); if(D<0){ cout << "No\n"; } else if(D==0){ cout << "Yes\n"; } else{ double x1 = (-(a - c) + sqrt(D)) / 4.0; double x2 = (-(a - c) - sqrt(D)) / 4.0; double y1 = x1 * x1 + a * x1 + b; double y2 = -x2 * x2 + c * x2 + d; double p = (y2 - y1) / (x2 - x1); double q = y1 - p * x1; cout << p << " " << q << endl; } } int main() { ios::sync_with_stdio(false); cin.tie(0); cout << fixed << setprecision(15); solve(); return 0; }