#pragma GCC optimize ("O3") #pragma GCC target ("avx2") #include using namespace std; typedef long long ll; #define rep(i, n) for(int i = 0; i < (n); i++) #define rep1(i, n) for(int i = 1; i <= (n); i++) #define co(x) cout << (x) << "\n" #define cosp(x) cout << (x) << " " #define ce(x) cerr << (x) << "\n" #define cesp(x) cerr << (x) << " " #define pb push_back #define mp make_pair #define chmin(x, y) x = min(x, y) #define chmax(x, y) x = max(x, y) #define Would #define you #define please int main() { cin.tie(0); ios::sync_with_stdio(false); ll A, B, C, D; cin >> A >> B >> C >> D; ll are = (A - C) * (A - C) - 8 * (B - D); if (are < 0) co("No"); else if (are == 0) co("Yes"); else { double kari = are / 16.0; kari = sqrt(kari); double x1 = kari - (A - C) / 4.0; double x2 = -kari - (A - C) / 4.0; double y1 = x1 * x1 + A * x1 + B; double y2 = x2 * x2 + A * x2 + B; double katamuki = (y1 - y2) / (x1 - x2); cout << setprecision(12) << katamuki << " " << -katamuki * x1 + y1 << endl; } Would you please return 0; }