#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define fi first #define se second #define rep(i,n) for(int i = 0; i < n; ++i) #define rrep(i,n) for(int i = 1; i <= n; ++i) #define drep(i,n) for(int i = n-1; i >= 0; --i) #define gep(i,g,j) for(int i = g.head[j]; i != -1; i = g.e[i].next) #define each(it,c) for(__typeof((c).begin()) it=(c).begin();it!=(c).end();it++) #define rng(a) a.begin(),a.end() #define maxs(x,y) x = max(x,y) #define mins(x,y) x = min(x,y) #define pb push_back #define sz(x) (int)(x).size() #define pcnt __builtin_popcount #define snuke srand((unsigned)clock()+(unsigned)time(NULL)); using namespace std; typedef long long int ll; typedef pair P; typedef vector vi; typedef vector vvi; inline int in() { int x; scanf("%d",&x); return x;} inline void priv(vi a) { rep(i,sz(a)) printf("%d%c",a[i],i==sz(a)-1?'\n':' ');} const int MX = 100005, INF = 1000010000; const int MY = 1000005; const ll LINF = 1000000000000000000ll; const double eps = 1e-10; int n; int ax[MX]; // Segment tree (RMQ type) struct seg { vector d; int x2; seg(){} seg(int mx){ x2 = 1; while(x2 < mx) x2 <<= 1; d.resize(x2<<1);} void add(int i, int x=0){ for(i+=x2;i;i>>=1) d[i] = max(d[i],x); // update } int get(int a, int b, int i=1, int l=0, int r=-1){ if (r == -1) r = x2; if(a <= l && r <= b) return d[i]; int c = (l+r)>>1; int res = 0; if(a < c) res = max(res,get(a,b,i<<1,l,c)); if(c < b) res = max(res,get(a,b,i<<1|1,c,r)); return res; } }; // int solve() { seg dl(MY), dr(MY); rep(i,n) { int a = ax[i]; int ml = dl.get(0,a); int mr = dr.get(a+1,MY); dl.add(a,mr+1); dr.add(a,ml+1); } return max(dl.get(0,MY),dr.get(0,MY)); } int main() { scanf("%d",&n); rep(i,n) scanf("%d",&ax[i]); int ans = solve(); if (ans < 3) ans = 0; cout<