#include using namespace std; #define EPS 1e-10 #define MOD 1000000007 template class Matrix : public vector> { private: int r, c; public: inline int row() const { return r; } inline int column() const { return c; } Matrix(int n, int m, T val = 0) { r = n, c = m; for (int i = 0; i < n; i++) { this -> push_back(vector(m, val)); } } Matrix operator + (const Matrix &another) const { Matrix X(r, c); for (int i = 0; i < r; i++) { for (int j = 0; j < c; j++) { X.at(i).at(j) = (*this).at(i).at(j) + another.at(i).at(j); } } return X; } Matrix operator + (const T val) const { Matrix X(r, c); for (int i = 0; i < r; i++) { for (int j = 0; j < c; j++) { X.at(i).at(j) = (*this).at(i).at(j) + val; } } return X; } Matrix operator - (const Matrix &another) const { Matrix X(r, c); for (int i = 0; i < r; i++) { for (int j = 0; j < c; j++) { X.at(i).at(j) = (*this).at(i).at(j) - another.at(i).at(j); } } return X; } Matrix operator - (const T val) const { Matrix X(r, c); for (int i = 0; i < r; i++) { for (int j = 0; j < c; j++) { X.at(i).at(j) = (*this).at(i).at(j) - val; } } return X; } vector operator * (const vector &another) const { vector vec(r, 0); for (int i = 0; i < r; i++) { for (int j = 0; j < c; j++) { vec.at(i) += (*this).at(i).at(j) * another.at(j); } } return vec; } Matrix operator * (const Matrix &another) const { Matrix X(r, another.c); for (int i = 0; i < r; i++) { for (int k = 0; k < c; k++) { for (int j = 0; j < (another.c); j++) { X.at(i).at(j) += (*this).at(i).at(k) * another.at(k).at(j); } } } return X; } Matrix operator - () const { Matrix X(r, c); for (int i = 0; i < r; i++) { for (int j = 0; j < c; j++) { X.at(i).at(j) = -(*this).at(i).at(j); } } return X; } int rank() const { int res = 0; Matrix B(r, c); for (int i = 0; i < r; i++) { for (int j = 0; j < c; j++) { B.at(i).at(j) = (*this).at(i).at(j); } } for (int i = 0; i < c; i++) { if (res == r) return res; int pivot = res; for (int j = res + 1; j < r; j++) { if (abs(B.at(j).at(i)) > abs(B.at(pivot).at(i))) { pivot = j; } } if (abs(B.at(pivot).at(i)) < EPS) continue; swap(B.at(pivot), B.at(res)); for (int j = i + 1; j < c; j++) { B.at(res).at(j) /= B.at(res).at(i); } for (int j = res + 1; j < r; j++) { for (int k = i + 1; k < c; k++) { B.at(j).at(k) -= B.at(res).at(k) * B.at(j).at(i); } } res++; } return res; } T det() const { T ans = 1; Matrix B(r, r); for (int i = 0; i < r; i++) { for (int j = 0; j < c; j++) { B.at(i).at(j) = (*this).at(i).at(j); } } for (int i = 0; i < c; i++) { int pivot = i; for (int j = i + 1; j < r; j++) { if (abs(B.at(j).at(i)) > abs(B.at(pivot).at(i))) { pivot = j; } } if (abs(B.at(pivot).at(i)) < EPS) return (T)0; if (pivot != i) swap(B.at(i), B.at(pivot)), ans = -ans; ans *= B.at(i).at(i); for (int j = i + 1; j < r; j++) { for (int k = c - 1; k >= i; k--) { B.at(j).at(k) -= B.at(i).at(k) * B.at(j).at(i) / B.at(i).at(i); } } } return ans; } Matrix inverse() const { Matrix B(r, 2 * r); for (int i = 0; i < r; i++) { for (int j = 0; j < r; j++) { B.at(i).at(j) = (*this).at(i).at(j); } } for (int i = 0; i < r; i++) { B.at(i).at(r + i) = 1; } for (int i = 0; i < r; i++) { int pivot = i; for (int j = i; j < r; j++) { if (abs(B.at(j).at(i)) > abs(B.at(pivot).at(i))) { pivot = j; } } swap(B.at(i), B.at(pivot)); for (int j = i + 1; j < 2 * r; j++) { B.at(i).at(j) /= B.at(i).at(i); } for (int j = 0; j < r; j++) { if (i != j) { for (int k = i + 1; k < 2 * r; k++) { B.at(j).at(k) -= B.at(j).at(i) * B.at(i).at(k); } } } } Matrix res(r, r); for (int i = 0; i < r; i++) { for (int j = 0; j < r; j++) { res.at(i).at(j) = B.at(i).at(r + j); } } return res; } }; template vector eq_solve(const Matrix &A, const vector &b) { int n = A.row(); Matrix B(n, n + 1); for (int i = 0; i < n; i++) { for (int j = 0; j < n; j++) { B.at(i).at(j) = A.at(i).at(j); } } for (int i = 0; i < n; i++) { B.at(i).at(n) = b.at(i); } for (int i = 0; i < n; i++) { int pivot = i; for (int j = i; j < n;j++) { if (abs(B.at(j).at(i)) > abs(B.at(pivot).at(i))) { pivot = j; } } swap(B.at(i), B.at(pivot)); for (int j = i + 1; j <= n; j++) { B.at(i).at(j) /= B.at(i).at(i); } for (int j = 0; j < n; j++) { if (i != j) { for (int k = i + 1; k <= n; k++) { B.at(j).at(k) -= B.at(j).at(i) * B.at(i).at(k); } } } } vector res(n); for (int i = 0; i < n; i++) { res.at(i) = B.at(i).at(n); } return res; } template Matrix pow(Matrix A, long cnt) { int n = A.row(); Matrix B(n, n); for (int i = 0; i < n; i++) { B.at(i).at(i) = 1; } while (cnt > 0) { if (cnt & 1) B = B * A; A = A * A; cnt >>= 1; } return B; } template Matrix mod_mul(Matrix &A, Matrix &B) { Matrix X(A.row(), B.column()); for (int i = 0; i < A.row(); i++) { for (int k = 0; k < A.column(); k++) { for (int j = 0; j < B.column(); j++) { X.at(i).at(j) = (X.at(i).at(j) + (long) A.at(i).at(k) * B.at(k).at(j)) % MOD; } } } return X; } template Matrix mod_pow(Matrix A, long cnt) { int n = A.row(); Matrix B(n, n); for (int i = 0; i < n; i++) { B.at(i).at(i) = 1; } while (cnt > 0) { if (cnt & 1) B = mod_mul(B, A); A = mod_mul(A, A); cnt >>= 1; } return B; } int main() { int K, M; long N; cin >> K >> M >> N; Matrix mat(K * K, K * K); for (int i = 0; i < M; i++) { int P, Q, R; cin >> P >> Q >> R; P--, Q--, R--; mat.at(P * K + Q).at(Q * K + R) = 1; } Matrix mat2 = mod_pow(mat, N - 2); long ans = 0; for (int i = 0; i < K; i++) { for (int j = 0; j < K; j++) { ans += mat2.at(i).at(j * K); ans %= MOD; } } cout << ans << "\n"; }