#include using namespace std; #define int ll #define ll long long #define I32_MAX 2147483647 #define I64_MAX 9223372036854775807LL #define I64_MAX2 1223372036854775807LL #define INF I64_MAX2 #define MOD 1000000007 // #define MOD 998244353 #define MEM_SIZE 100010 #define DEBUG_OUT true #define ALL(x) (x).begin(), (x).end() template void DEBUG(T e){if(DEBUG_OUT == false)return; std::cout << e <<" ";} template void DEBUG(const std::vector& v){if(DEBUG_OUT == false)return;for(const auto& e : v){std::cout<< e << " "; } std::cout << std::endl;} template void DEBUG(const std::vector >& vv){if(DEBUG_OUT == false)return;for(const auto& v : vv){ DEBUG(v); } } template void DEBUG(T d, Ts... e){if(DEBUG_OUT == false)return;DEBUG(d);DEBUG(e...);} template void corner(bool flg, T hoge) {if (flg) {cout << hoge << endl; abort();}} template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); } //BELOW struct mint { int x; // typedef long long int; mint(int x = 0) : x((x % MOD + MOD) % MOD) {} mint &operator+=(const mint a) { if ((x += a.x) >= MOD) x -= MOD; return *this; } mint &operator-=(const mint a) { if ((x += MOD - a.x) >= MOD) x -= MOD; return *this; } mint &operator*=(const mint a) { (x *= a.x) %= MOD; return *this; } mint operator+(const mint a) const { mint res(*this); return res += a; } mint operator-(const mint a) const { mint res(*this); return res -= a; } mint operator*(const mint a) const { mint res(*this); return res *= a; } mint pow(int t) const { if (!t) return 1; mint a = pow(t >> 1); a *= a; if (t & 1) a *= *this; return a; } // for prime MOD mint inv() const { return pow(MOD - 2); } mint &operator/=(const mint a) { return (*this) *= a.inv(); } mint operator/(const mint a) const { mint res(*this); return res /= a; } }; const int MAX = 510000; long long fac[MAX], finv[MAX], inv[MAX]; // テーブルを作る前処理 void COMinit() { fac[0] = fac[1] = 1; finv[0] = finv[1] = 1; inv[1] = 1; for (int i = 2; i < MAX; i++) { fac[i] = fac[i - 1] * i % MOD; inv[i] = MOD - inv[MOD % i] * (MOD / i) % MOD; finv[i] = finv[i - 1] * inv[i] % MOD; } } int COM(int n, int k) { if (n < k) return 0; if (n < 0 || k < 0) return 0; return fac[n] * (finv[k] * finv[n - k] % MOD) % MOD; } int PERM(int n, int k) { if (n < k) return 0; if (n < 0 || k < 0) return 0; return fac[n] * (finv[n - k] % MOD) % MOD; } int MCOM(int n, int k) { //n個のものから重複を許してr個選ぶ。 //Choose R from N types of things, allowing for duplication. return COM(n + k - 1, k); } //solve //-----CODE------// template< class T > struct Matrix { vector< vector< T > > A; Matrix() {} Matrix(size_t n, size_t m) : A(n, vector< T >(m, 0)) {} Matrix(size_t n) : A(n, vector< T >(n, 0)) {}; size_t height() const { return (A.size()); } size_t width() const { return (A[0].size()); } inline const vector< T > &operator[](int k) const { return (A.at(k)); } inline vector< T > &operator[](int k) { return (A.at(k)); } static Matrix I(size_t n) { Matrix mat(n); for(int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix &operator-=(const Matrix &B) { size_t n = height(), m = width(); assert(n == B.height() && m == B.width()); for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix &operator*=(const Matrix &B) { size_t n = height(), m = B.width(), p = width(); assert(p == B.height()); vector< vector< T > > C(n, vector< T >(m, 0)); for(int i = 0; i < n; i++) for(int j = 0; j < m; j++) for(int k = 0; k < p; k++) C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j]); A.swap(C); return (*this); } Matrix &operator^=(long long k) { Matrix B = Matrix::I(height()); while(k > 0) { if(k & 1) B *= *this; *this *= *this; k >>= 1LL; } A.swap(B.A); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } Matrix operator^(const long long k) const { return (Matrix(*this) ^= k); } friend ostream &operator<<(ostream &os, Matrix &p) { size_t n = p.height(), m = p.width(); for(int i = 0; i < n; i++) { os << "["; for(int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } T determinant() { Matrix B(*this); assert(width() == height()); T ret = 1; for(int i = 0; i < width(); i++) { int idx = -1; for(int j = i; j < width(); j++) { if(B[j][i] != 0) idx = j; } if(idx == -1) return (0); if(i != idx) { ret *= -1; swap(B[i], B[idx]); } ret *= B[i][i]; T vv = B[i][i]; for(int j = 0; j < width(); j++) { B[i][j] /= vv; } for(int j = i + 1; j < width(); j++) { T a = B[j][i]; for(int k = 0; k < width(); k++) { B[j][k] -= B[i][k] * a; } } } return (ret); } }; void solve(void) { Matrix MAT(3,3); MAT[0][0] = 1; MAT[0][1] = -1; MAT[1][1] = 1; MAT[1][2] = -1; MAT[2][2] = 1; MAT[2][0] = -1; int N;cin>>N; Matrix MATin(3,1); cin>>MATin[0][0].x>>MATin[1][0].x>>MATin[2][0].x; MAT ^= (N-1); // DEBUG(MAT); MAT *= MATin; cout<