#include #include #include #include #include #include #include #include #define rep(i, n) for (int i = 0; i < int(n); ++i) #define rep3(i, m, n) for (int i = int(m); i < int(n); ++i) using namespace std; using uint64 = unsigned long long; using uint32 = unsigned; using Pair = pair; const int N_MAX = 4000; const int MAT_SIZE = 4321; const uint32 MOD = 1000000007; Pair edges[N_MAX]; int vin[N_MAX]; int vout[N_MAX]; int conv[N_MAX]; bool deleted[N_MAX]; uint32 mat[MAT_SIZE][MAT_SIZE]; uint32 mat2[MAT_SIZE][MAT_SIZE]; uint32 facts[N_MAX + 1]; uint32 pow_mod(uint32 b, uint32 e) { uint32 ret = 1; while (e) { if (e & 1) ret = uint64(ret) * b % MOD; e >>= 1; b = uint64(b) * b % MOD; } return ret; } uint32 mod_inv(uint32 a) { return pow_mod(a, MOD - 2); } void init() { facts[0] = facts[1] = 1; for (uint32 j = 2; j <= N_MAX; ++j) { facts[j] = uint64(facts[j - 1]) * j % MOD; } } uint32 determinant(int n) { uint32 ret = 1; rep(i, n) { int j = i; if (mat[j][i] == 0) { for (++j ; j < n; ++j) if (mat[j][i] != 0) { rep3(k, i, n) swap(mat[i][k], mat[j][k]); break; } if (j == n) return 0; ret = MOD - ret; } ret = uint64(ret) * mat[i][i] % MOD; uint32 inv = mod_inv(MOD - mat[i][i]); rep3(j, i + 1, n) { uint64 c = mat[j][i]; if (c == 0) continue; c = c * inv % MOD; rep3(k, i, n) mat[j][k] = (mat[j][k] + c * mat[i][k]) % MOD; } } return ret; } int calc(int N, int M, int vs, int ve) { rep(i, N) rep(j, N) mat[i][j] = (i == j ? N - 1 : MOD - 1); rep(i, M) { int vf = edges[i].first; int vt = edges[i].second; if (vf == vt) continue; mat[vf][vt] = 0; mat[vt][vt] -= 1; } if (vs >= 0) { mat[ve][vs] = (mat[ve][vs] + MOD - 1) % MOD; mat[vs][vs] += 1; vout[ve] += 1; vin[vs] += 1; } // semi-naive int v_removed = N - 1; int m_count = 0; rep3(i, 1, N) { if (mat[i][0] == 0) continue; int s = 0; rep(j, N) { s += mat[i][j] == MOD - 1; } if (s > m_count) { m_count = s; v_removed = i; } } rep(i, N) mat[0][i] = (MOD - mat[v_removed][i]) % MOD; if (v_removed < N - 1) { rep(i, N) rep3(j, v_removed, N - 1) mat[i][j] = mat[i][j + 1]; rep3(i, v_removed, N - 1) rep(j, N) mat[i][j] = mat[i + 1][j]; } rep3(i, 1, N - 1) rep(j, N - 1) { mat[i][j] = (mat[i][j] + mat[0][j]) % MOD; } // uint32 non_zero_count = 0; // rep(i, N - 1) rep(j, N - 1) non_zero_count += mat[i][j] != 0; // printf("[%u %u]\n", non_zero_count, v_removed); uint32 ret = determinant(N - 1); rep(i, N) { assert(vout[i] >= 1); ret = uint64(ret) * facts[vout[i] - 1] % MOD; } if (vs == -1) { ret = uint64(ret) * (N * N - M) % MOD; } return ret; } int solve(int N, int M) { rep(i, N) vin[i] = vout[i] = N, deleted[i] = false; rep(i, M) { int f = edges[i].first; int t = edges[i].second; vout[f] -= 1; vin[t] -= 1; } int v_total = 0; int vs = -1, ve = -1; rep(v, N) { if (vin[v] == vout[v]) { if (vin[v] == 0) { deleted[v] = true; continue; } } else if (vin[v] == vout[v] + 1) { if (ve != -1) return 0; ve = v_total; } else if (vin[v] + 1 == vout[v]) { if (vs != -1) return 0; vs = v_total; } else { return 0; } vin[v_total] = vin[v]; vout[v_total] = vout[v]; conv[v] = v_total++; } if (v_total == 0) return 1; int e_total = 0; rep(e, M) { int f = edges[e].first;; int t = edges[e].second; if (deleted[f] || deleted[t]) continue; edges[e_total++] = Pair(conv[f], conv[t]); } /* shuffle test */ rep(i, v_total) conv[i] = i; srand(time(nullptr)); for (int i = v_total - 1; i > 0; --i) { int j = rand() % (i + 1); swap(conv[i], conv[j]); swap(vout[i], vout[j]); swap(vin[i], vin[j]); } if (vs != -1) { vs = conv[vs]; ve = conv[ve]; } rep(e, e_total) edges[e] = Pair(conv[edges[e].first], conv[edges[e].second]); return calc(v_total, e_total, vs, ve); } int main() { init(); int N, M; while (~scanf("%d %d", &N, &M)) { assert(N <= N_MAX && M <= N_MAX && M <= N * N); int a, b; rep(i, M) scanf("%d %d", &a, &b), edges[i] = Pair(a - 1, b - 1); int ans = solve(N, M); printf("%d\n", ans); } return 0; }