#include #define M_PI 3.14159265358979323846 // pi using namespace std; typedef long long ll; typedef unsigned long long ull; typedef pair P; typedef tuple t3; typedef tuple t4; #define rep(a,n) for(ll a = 0;a < n;a++) #define repi(a,b,n) for(ll a = b;a < n;a++) template void chmax(T& reference, T value) { reference = max(reference, value); } template void chmaxmap(map& m, T key, T value) { if (m.count(key)) { chmax(m[key], value); } else { m[key] = value; } } template void chmin(T& reference, T value) { reference = min(reference, value); } template< typename G > struct HeavyLightDecomposition { G& g; vector< int > sz, in, out, head, rev, par; HeavyLightDecomposition(G& g) : g(g), sz(g.size()), in(g.size()), out(g.size()), head(g.size()), rev(g.size()), par(g.size()) {} void dfs_sz(int idx, int p) { par[idx] = p; sz[idx] = 1; if (g[idx].size() && g[idx][0] == p) swap(g[idx][0], g[idx].back()); for (auto& to : g[idx]) { if (to == p) continue; dfs_sz(to, idx); sz[idx] += sz[to]; if (sz[g[idx][0]] < sz[to]) swap(g[idx][0], to); } } void dfs_hld(int idx, int par, int& times) { in[idx] = times++; rev[in[idx]] = idx; for (auto& to : g[idx]) { if (to == par) continue; head[to] = (g[idx][0] == to ? head[idx] : to); dfs_hld(to, idx, times); } out[idx] = times; } void build() { dfs_sz(0, -1); int t = 0; dfs_hld(0, -1, t); } int la(int v, int k) { while (1) { int u = head[v]; if (in[v] - k >= in[u]) return rev[in[v] - k]; k -= in[v] - in[u] + 1; v = par[u]; } } int lca(int u, int v) { for (;; v = par[head[v]]) { if (in[u] > in[v]) swap(u, v); if (head[u] == head[v]) return u; } } template< typename T, typename Q, typename F > T query(int u, int v, const T& ti, const Q& q, const F& f, bool edge = false) { T l = ti, r = ti; for (;; v = par[head[v]]) { if (in[u] > in[v]) swap(u, v), swap(l, r); if (head[u] == head[v]) break; l = f(q(in[head[v]], in[v] + 1), l); } return f(f(q(in[u] + edge, in[v] + 1), l), r); } template< typename Q > void add(int u, int v, const Q& q, bool edge = false) { for (;; v = par[head[v]]) { if (in[u] > in[v]) swap(u, v); if (head[u] == head[v]) break; q(in[head[v]], in[v] + 1); } q(in[u] + edge, in[v] + 1); } }; typedef vector> UnWeightedGraph; class lca { public: typedef vector> Graph; const int n; const int log2_n; std::vector> parent; std::vector depth; lca(const Graph& g, int root) : n(g.size()), log2_n(log2(n) + 1), parent(log2_n, std::vector(n)), depth(n) { dfs(g, root, -1, 0); for (int k = 0; k + 1 < log2_n; k++) { for (int v = 0; v < (int)g.size(); v++) { if (parent[k][v] < 0) parent[k + 1][v] = -1; else parent[k + 1][v] = parent[k][parent[k][v]]; } } } void dfs(const Graph& g, int v, int p, int d) { parent[0][v] = p; depth[v] = d; for (int j = 0; j < g[v].size(); j++) { if (g[v][j] != p) dfs(g, g[v][j], v, d + 1); } } int get(int u, int v) { if (depth[u] > depth[v]) std::swap(u, v); for (int k = 0; k < log2_n; k++) { if ((depth[v] - depth[u]) >> k & 1) { v = parent[k][v]; } } if (u == v) return u; for (int k = log2_n - 1; k >= 0; k--) { if (parent[k][u] != parent[k][v]) { u = parent[k][u]; v = parent[k][v]; } } return parent[0][u]; } int dist(int u, int v) { return depth[u] + depth[v] - 2 * depth[get(u, v)]; } }; namespace { using namespace std; template< typename G > struct LowLink { const G& g; vector< int > used, ord, low; vector< int > articulation; vector< pair< int, int > > bridge; LowLink(const G& g) : g(g) {} int dfs(int idx, int k, int par) { used[idx] = true; ord[idx] = k++; low[idx] = ord[idx]; bool is_articulation = false; int cnt = 0; for (auto& to : g[idx]) { if (!used[to]) { ++cnt; k = dfs(to, k, idx); low[idx] = min(low[idx], low[to]); is_articulation |= ~par && low[to] >= ord[idx]; if (ord[idx] < low[to]) bridge.emplace_back(minmax(idx, (int)to)); } else if (to != par) { low[idx] = min(low[idx], ord[to]); } } is_articulation |= par == -1 && cnt > 1; if (is_articulation) articulation.push_back(idx); return k; } virtual void build() { used.assign(g.size(), 0); ord.assign(g.size(), 0); low.assign(g.size(), 0); int k = 0; for (int i = 0; i < g.size(); i++) { if (!used[i]) k = dfs(i, k, -1); } } }; template< typename G > struct TwoEdgeConnectedComponents { vector< int > comp; LowLink< G > lowLink_; TwoEdgeConnectedComponents(const G& g) : lowLink_(g) {} int operator[](const int& k) { return comp[k]; } void dfs(int idx, int par, int& k) { if (~par && lowLink_.ord[par] >= lowLink_.low[idx]) comp[idx] = comp[par]; else comp[idx] = k++; for (auto& to : lowLink_.g[idx]) { if (comp[to] == -1) dfs(to, idx, k); } } typedef std::vector> UnWeightedGraph; void build(UnWeightedGraph& t) { lowLink_.build(); comp.assign(lowLink_.g.size(), -1); int k = 0; for (int i = 0; i < comp.size(); i++) { if (comp[i] == -1) dfs(i, -1, k); } t.resize(k); for (auto& e : lowLink_.bridge) { int x = comp[e.first], y = comp[e.second]; t[x].push_back(y); t[y].push_back(x); } } }; } class Primes { public: vector Prime_Number; vector is_prime_; Primes(int N) { is_prime_.resize(N + 1, true); is_prime_[0] = is_prime_[1] = false; for (int i = 0; i < N + 1; i++) { if (is_prime_[i]) { Prime_Number.push_back(i); for (int j = 2 * i; j <= N; j += i) is_prime_[j] = false; } } } int operator[](int i) { return Prime_Number[i]; } int size() { return Prime_Number.size(); } int back() { return Prime_Number.back(); } bool isPrime(int q) { return is_prime_[q]; } }; int digits(ll v) { int c = 0; while (v) { v /= 10; c++; } return c; } ll gcd(ll a, ll b) { while (b) a %= b, swap(a, b); return abs(a); } ll divide(ll n, ll v) { ll c = 0; while (n % v == 0) { n /= v; c++; } return c; } #include using namespace atcoder; struct edge_ { ll from; ll to; ll len; }; void solve(ll r) { int n = 0; ll pr = r; while (pr) { n++; pr /= 2; } vector g; for (ll i = 0; i < n-1; i++) { g.push_back({ i+1, i+2, 0 }); ll length = 1LL << i; g.push_back({ i+1, i+2, length }); } ll bits = 1LL << (n - 1); for (int i = n-2; i >= 0; i--) { ll c = 1LL << i; if (r >> i & 1) { g.push_back({ i+1 , n, bits }); bits += 1LL << i; } } cout << n << " " << g.size() << endl; for (auto e : g) { cout << e.from << " " << e.to << " " << e.len << endl; } } typedef modint1000000007 mint; int main() { vector x(3), y(3); rep(i, 3) { cin >> x[i] >> y[i]; } auto c = atcoder::crt(x, y); if (c == P{0, 0}) { cout << -1 << endl; return 0; } if (c.first == 0) { cout << c.second << endl; return 0; } cout << c.first << endl; return 0; }