//No.149 碁石の移動 #pragma GCC optimize("O3") #pragma GCC target("avx") #include #define rep(i ,n) for(int i=0;i<(int)(n);++i) using namespace std; signed main(){ int aw , ab; int bw , bb; int c , d; cin >> aw >> ab >> bw >> bb >> c >> d; if( c >= ab ) { aw -= ( c - ab); bw += ( c - ab); if( d >= bw){ aw += bw; } else { aw += d; } } else { if( d >= bw ){ aw += bw; } else { aw += d; } } cout << aw << endl; }