#include "bits/stdc++.h" #define rep(i,n) for(int i = 0;i < n;i++) #define REP(i,n,k) for(int i = n;i < k;i++) #define P(p) cout << (p) << endl; #define sP(p) cout << setprecision(15) << fixed << p << endl; #define pi 3.1415926535 #define IINF 1e9 #define LINF 1e18 #define vi vector #define mp make_pair #define max(a,b,c) max(a,max(b,c)) #define min(a,b,c) min(a,min(b,c)) using namespace std; typedef long long ll; typedef unsigned long long ull; int dx[] = { 0, 1, 0, -1 }; int dy[] = { -1, 0, 1, 0 }; unsigned long long sttoi(std::string str) { unsigned long long ret; std::stringstream ss; ss << str; ss >> ret; return ret; } ull gcd(ull a, ull b){ if (b > a)swap(a, b); if (b == 0) return a; return gcd(b, a%b); } void solve() { int n; cin >> n; double p1,p2,p3; cin >> p1 >> p2 >> p3; double sum = 0.0000000000000000; vector X(400),Y(400),Z(400); rep(i,n)cin >> X[i] >> Y[i] >> Z[i]; //i = A,j = B,k = C rep(i,n)REP(j,i+1,n)REP(k,j+1,n){ double ax,ay,az,bx,by,bz,hx,hy,hz; ax = X[j]-X[i]; ay = Y[j]-Y[i]; az = Z[j]-Z[i]; bx = X[k]-X[i]; by = Y[k]-Y[i]; bz = Z[k]-Z[i]; hx = ay*bz-by*az; hy = az*bx-ax*bz; hz = ax*by-ay*bx; double d = -(hx*X[i]+hy*Y[i]+hz*Z[i]); sum += abs(hx*p1+hy*p2+hz*p3+d)/sqrt(pow(hx,2)+pow(hy,2)+pow(hz,2)); } sP(sum); } int main() { solve(); return 0; }