XY = Struct.new(:x, :y) def draw_square(xy1, xy2) ret = [] w = xy2.x - xy1.x h = xy2.y - xy1.y if w != 0 || h != 0 then xy3 = XY.new(xy2.x + h, xy2.y - w) xy4 = XY.new(xy3.x - w, xy3.y - h) ret << [xy3, xy4] xy3 = XY.new(xy2.x - h, xy2.y + w) xy4 = XY.new(xy3.x - w, xy3.y - h) ret << [xy3, xy4] end return ret end xy1, xy2, xy3 = gets.split.map(&:to_i).each_slice(2).map{|x,y| XY.new(x, y)} #2点を使って、正方形を描くのに必要な他の2点を列挙する。 #列挙された2点の片方が3点目であれば、もう片方の点が答え。 ans = nil draw_square(xy1, xy2).each do |xy34| ans = xy34[1] if xy34[0] == xy3 ans = xy34[0] if xy34[1] == xy3 end draw_square(xy1, xy3).each do |xy34| ans = xy34[1] if xy34[0] == xy2 ans = xy34[0] if xy34[1] == xy2 end puts ans ? "#{ans.x} #{ans.y}" : -1