#include using namespace std; #define rep(i, a) for (int i = 0; i < (a); i++) #define rep2(i, a, b) for (int i = (a); i < (b); i++) #define repr(i, a) for (int i = (a) - 1; i >= 0; i--) #define repr2(i, a, b) for (int i = (b) - 1; i >= (a); i--) template bool chmin(T1 &a, T2 b) { return b < a && (a = b, true); } template bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } typedef long long ll; const ll mod = 1000; struct matrix { vector> dat; int n; matrix(int n) : n(n), dat(n, vector(n)) {} static matrix I(int n) { matrix ret(n); rep(i, n) ret[i][i] = 1; return ret; } matrix pow(ll b) { matrix ret = I(n); for (matrix A = *this; b > 0; A = A * A, b /= 2) if (b & 1) ret = ret * A; return ret; } matrix operator*(matrix &b) { matrix ret(n); rep(i, n) rep(j, n) rep(k, n) (ret[i][j] += dat[i][k] * b[k][j]) %= mod; return ret; } vector &operator[](int i) { return dat[i]; } }; int main() { vector a(100); matrix A(2); A.dat = { { 0, 1 }, { 2, 2 }, }; ll n; cin >> n; A = A.pow(n); ll ans = (A[0][0] + A[0][1]) * 2 % mod; if (n % 2 == 0) (ans += mod - 1) %= mod; cout << ans << endl; return 0; }