#if !__INCLUDE_LEVEL__ #include __FILE__ int main() { string S;cin >> S; ll N = S.size(); vvl D(26,vl(26)); rep(i,26){ rep(j,26)cin >>D[i][j]; } vvl X(26,vl(26,1)); map minj; rrep(i,N){ int a = alpN(S[i]); rep(b,26){ if(minj.count(b)==0)continue; int j = minj[b]; if(D[a][b]>j-i)X[a][b]=0; } minj[a]=i; } rep(i,26){ rep(j,26){ if(X[i][j])cout << "Y "; else cout << "N "; } cout << endl; } } #else #include #include using namespace std; using namespace atcoder; #define rep(i, n) for(int i = 0; i < n; i++) #define rrep(i, n) for(int i = n-1; i >= 0; i--) #define range(i, m, n) for(int i = m; i < n; i++) #define fore(i,a) for(auto &i:a) #define all(v) v.begin(), v.end() #define rall(v) v.rbegin(), v.rend() #define Sum(v) accumulate(all(v),ll(0)) #define minv(v) *min_element(all(v)) #define maxv(v) *max_element(all(v)) typedef long long ll; typedef vector vl; typedef vector> vvl; const ll INF = 1e16; const ll MOD1 = 1000000007; const ll MOD2 = 998244353; template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } ll SN(char s){return ll(s-'0');} ll SN(string s){return stoll(s);} int alpN(char s){return int(s-'a');} int AlpN(char s){return int(s-'A');} using Graph = vector>; using GraphCost = vector>>; using mint = modint; using mint1 = modint1000000007; using mint2 = modint998244353; using pll = pair; template ostream &operator<<(ostream &o,const vector&v){for(int i=0;i<(int)v.size();i++)o<<(i>0?" ":"")< bool contain(const std::string& s, const T& v) { return s.find(v) != std::string::npos; } ll max(int x,ll y){return max((ll)x,y);} ll max(ll x,int y){return max(x,(ll)y);} ll min(int x,ll y){return min((ll)x,y);} ll min(ll x,int y){return min(x,(ll)y);} template struct edge { int src, to; T cost; edge(int to, T cost) : src(-1), to(to), cost(cost) {} edge(int src, int to, T cost) : src(src), to(to), cost(cost) {} edge& operator=(const int& x) { to = x; return *this; } operator int() const { return to; } }; template using Edges = vector >; template using WeightedGraph = vector >; using UnWeightedGraph = vector >; template using Matrix = vector >; #endif