using System; using static System.Console; using System.Linq; using System.Collections.Generic; class Program { static int NN => int.Parse(ReadLine()); static int[] NList => ReadLine().Split().Select(int.Parse).ToArray(); static void Main() { var c = NList; var (n, k) = (c[0], c[1]); var a = NList; var q = new PriorityQueue(n, false); var sum = 0L; var st = new Stack(a); for (var i = 0; i < k - 1; ++i) { var ai = st.Pop(); q.Enqueue(ai); sum += ai; } if (st.Count % 2 == 1) { var ai = st.Pop(); q.Enqueue(ai); sum += ai; sum -= q.Dequeue(); } var res = 0L; while (st.Count > 0) { var ai = st.Pop(); res = Math.Max(res, ai + sum); q.Enqueue(ai); sum += ai; sum -= q.Dequeue(); ai = st.Pop(); q.Enqueue(ai); sum += ai; sum -= q.Dequeue(); } WriteLine(res); } class PriorityQueue where T : IComparable { public T[] List; public int Count; bool IsTopMax; public PriorityQueue(int count, bool isTopMax) { IsTopMax = isTopMax; List = new T[Math.Max(128, count)]; } public void Enqueue(T value) { if (Count == List.Length) { var newlist = new T[List.Length * 2]; for (var i = 0; i < List.Length; ++i) newlist[i] = List[i]; List = newlist; } var pos = Count; List[pos] = value; ++Count; while (pos > 0) { var parent = (pos - 1) / 2; if (Calc(List[parent], List[pos], true)) break; Swap(parent, pos); pos = parent; } } public T Dequeue() { --Count; Swap(0, Count); var pos = 0; while (true) { var child = pos * 2 + 1; if (child >= Count) break; if (child + 1 < Count && Calc(List[child + 1], List[child], false)) ++child; if (Calc(List[pos], List[child], true)) break; Swap(pos, child); pos = child; } return List[Count]; } bool Calc(T a, T b, bool equalVal) { var ret = a.CompareTo(b); if (ret == 0 && equalVal) return true; return IsTopMax ? ret > 0 : ret < 0; } void Swap(int a, int b) { var tmp = List[a]; List[a] = List[b]; List[b] = tmp; } } }