#include // #include using namespace std; // using namespace atcoder; typedef int64_t lint; #define rep(i, n) for(int i=0; i; using vvi = vector>; template inline void vin(vector& v) { rep(i, v.size()) cin >> v.at(i); } template inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; } template inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; } template inline void drop(T x) { cout << x << endl; exit(0); } template void vout(vector v) { rep(i, v.size()) { cout << v.at(i) << ' '; } cout << endl; } constexpr lint LINF = LLONG_MAX/2; using pint = pair; using vp = vector; vector divisor(lint n) { vector v; for (lint i = 1; i*i <= n; i++) { if (n % i == 0) { v.push_back(i); if (i*i != n) v.push_back(n/i); } } sort(v.begin(), v.end()); return v; } int main() { lint N, M, A, B; cin >> N >> M >> A >> B; vi v(M); vin(v); lint a=0, b=LINF, c=1, x, y, z; sort(all(v)); priority_queue q; map m; set s; q.push({N, N}); m[{N, N}] = -B; while (!q.empty()) { tie(x, y) = q.top(); q.pop(); if (s.count({x, y})) continue; s.insert({x, y}); z = m[{x, y}]; // list(x) // list(y) // show(z) if (x != y) { bool f = true; rep(i, M) { if (v[i] > x) break; if (v[i]%y == 0) f = false; } if (!f) continue; z += (x/y-1)*A; x = y; q.push({x, y}); if (!m.count({x, y})) m[{x, y}] = z; else chmin(m[{x, y}], z); } else { vi w = divisor(x); rep(i, w.size()) { if (w[i] <= a) continue; if (s.count({x, w[i]})) continue; q.push({x, w[i]}); m[{x, w[i]}] = z+B; } } // if (m.count({1, 1})) show((m[{1, 1}])) } if (!m.count({1, 1})) std::cout << -1 << '\n'; else std::cout << m[{1, 1}] << '\n'; }