#include using namespace atcoder; #include using namespace std; // #include #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define rep2(i,a,b) for (int i = (int)(a); i <= (int)(b); i++) #define all(v) v.begin(),v.end() #define inc(x,l,r) ((l)<=(x)&&(x)<(r)) #define Unique(x) sort(all(x)), x.erase(unique(all(x)), x.end()) typedef long long ll; #define int ll using ld = long double; using vi = vector; using vs = vector; using P = pair; using vp = vector

; // using Bint = boost::multiprecision::cpp_int; template using priority_queue_greater = priority_queue, greater>; template ostream &operator<<(ostream &os,const vector &v){rep(i,v.size())os< istream &operator>>(istream& is,vector &v){for(T &in:v)is>>in;return is;} template void _IN(T&... a){(cin>> ... >> a);} template void _OUT(T& a){cout < void _OUT(const T&a, const Ts&... b){cout<< a;(cout<<...<<(cout<<' ',b));cout<<'\n';} #define INT(...) int __VA_ARGS__; _IN(__VA_ARGS__) #define STR(...) string __VA_ARGS__; _IN(__VA_ARGS__) #define pcnt __builtin_popcountll int ceil(int x,int y){return x/y+!!(x%y);} int abs(int x,int y){return abs(x-y);} bool ins(string s,string t){return s.find(t)!=string::npos;} P operator+ (const P &p, const P &q){ return P{p.first+q.first,p.second+q.second};} P operator- (const P &p, const P &q){ return P{p.first-q.first,p.second-q.second};} template ostream &operator<< (ostream &os, const pair &p){os << p.first <<" "<> (istream &is, modint1000000007 &m){ll in;is>>in;m=in;return is;} ostream &operator<< (ostream &os, const modint998244353 &m){os << m.val();return os;} istream &operator>> (istream &is, modint998244353 &m){ll in;is>>in;m=in;return is;} template bool chmax(T1 &a, const T2 b) {if (a < b) {a = b; return true;} else return false; } template bool chmin(T1 &a, const T2 b) {if (a > b) {a = b; return true;} else return false; } void yesno(bool ok,string y="Yes",string n="No"){ cout<<(ok?y:n)< roots; vector> G; vector parent,depth,sz,in,out,head,rev; int t = 0; HLD() {} HLD(int n, vector r = {0}) : N(n), roots(r),G(N),parent(N),depth(N),sz(N),in(N),out(N),head(N),rev(N){} void add_edge(int u, int v) { assert(0 <= u && u < N); assert(0 <= v && v < N); G[u].push_back(v); G[v].push_back(u); } void dfs_sz(int u, int p, int d) { parent[u] = p; depth[u] = d; sz[u] = 1; if (G[u].size() && G[u][0] == p) swap(G[u][0], G[u].back()); for (int& v : G[u]) if (v != p) { dfs_sz(v, u, d + 1); sz[u] += sz[v]; if (sz[G[u][0]] < sz[v]) swap(G[u][0], v); } } void dfs_hld(int u, int p) { in[u] = t++; rev[in[u]] = u; for (const int& v : G[u]) if (v != p) { head[v] = (v == G[u][0] ? head[u] : v); dfs_hld(v, u); } out[u] = t; } void build() { for(auto r:roots){ head[r] = r; dfs_sz(r, -1, 0); dfs_hld(r, -1); } } vector> query(int u,int v,bool edge){ assert(0 <= u && u < N); assert(0 <= v && v < N); vector> res; while(true){ if(in[u]>in[v])swap(u,v); if(head[u]==head[v])break; res.emplace_back(in[head[v]],in[v]); v = parent[head[v]]; } res.emplace_back(in[u]+edge,in[v]); return res; } int vertex_idx(int u){return in[u];} }; using S = long long; using F = long long; S op(S a, S b){ return std::min(a, b); } S e(){ return INF; } S mapping(F f, S x){ return f+x; } F composition(F f, F g){ return f+g; } F id(){ return 0; } using lazy_seg = lazy_segtree; int tousa_sum(int a,int d,int n){ //初項a,公差d,項数nの等差数列の和 return n*(2*a+(n-1)*d)/2; } signed main() { cin.tie(0); ios_base::sync_with_stdio(false); cout << fixed << setprecision(20); INT(n); HLD G(n); rep(i,n-1){ INT(u,v); --u;--v; G.add_edge(u,v); } G.build(); lazy_seg seg(vi(n,0)); INT(q); while(q--){ INT(a,b); --a;--b; for(auto [l,r]:G.query(a,b,0)){ seg.apply(l,r+1,1); } } int ans = 0; rep(i,n){ ans += tousa_sum(1,1,seg.get(G.vertex_idx(i))); } cout<