#include #include #include using namespace std; #define RREP(i,s,e) for (i = s; i >= e; i--) #define rrep(i,n) RREP(i,n,0) #define REP(i,s,e) for (i = s; i < e; i++) #define rep(i,n) REP(i,0,n) #define INF 1e8 typedef long long ll; tuple enemy[100000]; int field[2000][2000]; int main() { int i, j, n, k, ans; cin >> n >> k; rep (i,n) { int x, y, hp; cin >> x >> y >> hp; enemy[i] = make_tuple(x,y,hp); } rep (i,k) { int ax, ay, w, h, d; cin >> ax >> ay >> w >> h >> d; ax += 500; ay += 500; field[ax][ay] += d; field[ax+w+1][ay] -= d; field[ax][ay+h+1] -= d; field[ax+w+1][ay+h+1] += d; } rep (i,1001) rep (j,1000) field[i][j+1] += field[i][j]; rep (j,1001) rep (i,1000) field[i+1][j] += field[i][j]; ans = 0; rep (i,n) { int x, y, hp; tie(x,y,hp) = enemy[i]; ans += max(0,hp-field[x+500][y+500]); } cout << ans << endl; return 0; }