//#pragma GCC target("avx") //#pragma GCC target("avx2") //#pragma GCC optimize("O3") //#pragma GCC optimize("Ofast") //#pragma GCC optimize("unroll-loops") //#pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native") //#define _GLIBCXX_DEBUG #include using namespace std; //local debug #ifdef LOCAL #include #define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (static_cast(0)) #endif //AtCoder Library #if __has_include() #include using namespace atcoder; using mint = modint998244353; using Mint = modint1000000007; #endif //execution time measuring #define time_start() auto start = std::chrono::system_clock::now() #define time_end() auto end = std::chrono::system_clock::now() #define getTime() (ll)std::chrono::duration_cast(end - start).count() //alias using uint = unsigned int; using ll = long long; using ull = unsigned long long; using ld = long double; //constants constexpr const long long MOD = 998244353; constexpr const long long MODM = 1000000007; constexpr const int INF = 1e9; constexpr const ll LINF = 1e18; constexpr const ld PI = 3.1415926535; //rep(for-loop) macro #define overload4(a, b, c, d, e, ...) e #define rep2(i, n) for(ll i = 0; i < n; i++) #define rep3(i, k, n) for(ll i = k; i < n; i++) #define rep4(i, k, n, a) for(ll i = k; i < n; i += a) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2)(__VA_ARGS__) #define rep1_2(i, n) for(ll i = 1; i <= n; i++) #define rep1_3(i, k, n) for(ll i = k; i <= n; i++) #define rep1_4(i, k, n, a) for(ll i = k; i <= n; i += a) #define rep1(...) overload4(__VA_ARGS__, rep1_4, rep1_3, rep1_2)(__VA_ARGS__) #define Rep2(i, n) for(ll i = n - 1; i >= 0; i--) #define Rep3(i, k, n) for(ll i = n - 1; i >= k; i--) #define Rep4(i, k, n, a) for(ll i = n - 1; i >= k; i -= a) #define Rep(...) overload4(__VA_ARGS__, Rep4, Rep3, Rep2)(__VA_ARGS__) #define Rep1_2(i, n) for(ll i = n; i >= 1; i--) #define Rep1_3(i, k, n) for(ll i = n; i >= k; i--) #define Rep1_4(i, k, n, a) for(ll i = n; i >= k; i -= a) #define Rep1(...) overload4(__VA_ARGS__, Rep1_4, Rep1_3, Rep1_2)(__VA_ARGS__) #define vfor(v, x) for(auto x : v) #define mfor(map) for(auto &[key, value] : map) //vector macro #define vvecc(T, name, n, m) vector> name(n, vector(m)) #define vvec(T, name, n) vector> name(n) #define vvecs(T, name, n, m, s) vector> name(n, vector(m, s)) #define vvvecc(T, name, n, m, h) vector>> name(n, vector>(m, vector(h))) #define vvvecs(T, name, n, m, h, s) vector>> name(n, vector>(m, vector(h, s))) #define LB(v, x) distance((v).begin(), lower_bound(all(v), (x))) #define UB(v, x) distance((v).begin(), upper_bound(all(v), (x))) #define MIN(v) *min_element(all(v)) #define MINI(v) distance(v.begin(), min_element(all(v))) #define MAX(v) *max_element(all(v)) #define MAXI(v) distance(v.begin(), max_element(all(v))) #define Sort(v) sort(all(v)) #define Rev(v) reverse(all(v)) template inline bool vsame(vector &a, vector &b) {return (a.size() == b.size() && equal(all(a), b.begin()));} template inline ll vsum(vector &v) {ll sum = 0; for(T x : v) sum += x; return sum;} template inline ll count_element(vector &A, T element) {ll ret = 0; vfor(A, x) ret += (element == x); return ret;} template inline ll count_element(vector> &A, T element) {ll ret = 0; for(auto vec : A) for(T x : vec) ret += (element == x); return ret;} //iterator macro #define all(v) begin(v), end(v) #define rall(v) rbegin(v), rend(v) #define rng(v, l, r) begin(v) + (l), begin(a) + (r) //data structure macro #define ef emplace_front #define eb emplace_back #define pf pop_front #define pb pop_back #define mp make_pair #define fi first #define se second #define mt make_tuple #define tget(t, x) get(t) #define lb lower_bound #define ub upper_bound template using pq = priority_queue; template using pqmin = priority_queue, greater>; template using pqp = priority_queue>; template using pqpmin = priority_queue, vector>, greater>>; template inline void cinsert(set &A) {T X; cin >> X; A.insert(X);} //output #define pl() cout << '\n' template inline void print(const T& a) {cout << a;} inline void printl() {} template inline void printl(const T& t) {print(t); pl();} template inline void printf(const T& t) {print(t); pl(); cout << flush;} template inline void printl(const Head& head, const Tail&... tail) {print(head); cout << " "; printl(tail...);} template inline void printf(const Head& head, const Tail&... tail) {print(head); cout << " "; printl(tail...); cout << flush;} template inline void printl(const vector& v) {if(v.size() == 0) return; print(v[0]); for(auto i = v.begin(); ++i != v.end();) {cout << " "; print(*i);}} template inline void printl1(const vector& v) {if(v.size() <= 1) return; print(v[1]); for(auto i = v.begin() + 1; ++i != v.end();) {cout << " "; print(*i);}} template inline void prints(const T& a) {cout << a << " ";} template inline void fin(const T& t) {printl(t); exit(0);} inline void Yes(bool a) {cout << (a ? "Yes" : "No") << '\n';} template inline void Out2(bool a, T yes, U no) {if(a) printl(yes); else printl(no);} //functions inline int ctoi(char c) {return c - '0';} inline char to_char(int x) {return x + '0';} inline bool bw(ll a, ll x, ll b) {return (a < x && x < b);} inline bool bwe(ll a, ll x, ll b) {return (a <= x && x <= b);} template inline constexpr auto Emin(T... a) {return min(initializer_list>{a...});} template inline constexpr auto Emax(T... a) {return max(initializer_list>{a...});} template inline bool chmax(T &a, const U &b) {if (a < b) { a = b; return true;} return false;} template inline bool chmin(T &a, const U &b) {if (a > b) { a = b; return true;} return false;} template inline ll Epow(T x, U y) {ll ans = 1; for(int i = 0; i < y; i++) ans *= x; return ans;} template inline ll Eceil(T x, U y) {return (ll)ceil((ld)x / (ld)y);} template inline ll Efloor(T x, U y) {return (ll)floor((ld)x / (ld)y);} template inline bool check_bit(T tar, U bit) {return ((tar & Epow(2, bit)) != 0);} template inline bool overflow_if_add(T a, T b) {return (std::numeric_limits::max() - a) < b;} template inline bool overflow_if_mul(T a, T b) {return (std::numeric_limits::max() / a) < b;} //pair-sort template inline bool pud(pair& left, pair& right) { if (left.first == right.first) return right.second < left.second; else return left.first < right.first; } template inline bool pdu(pair& left, pair& right) { if (left.first == right.first) return left.second < right.second; else return right.first < left.first; } namespace cincout { void Etising() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(15); } } /* additional-library */ /* additional-library end */ int main() { cincout::Etising(); int A, B, C; cin >> A >> B >> C; int X = A * B * 2 + B * C * 2 + C * A * 2; int Y = A * B * C; Out2(X > Y, 2, 3); }