// (⁠◕⁠ᴗ⁠◕⁠✿⁠) #include #define rep(i, n) for (ll i = 0; i < (n); i++) #define srep(i, s, n) for (ll i = s; i < (n); i++) #define len(x) ((int)(x).size()) #define all(x) (x).begin(), (x).end() using namespace std; template using vc = vector; template using vv = vc>; template using vvv = vv>; using vi = vc;using vvi = vv; using vvvi = vv; using ll = long long;using vl = vc;using vvl = vv; using vvvl = vv; using ld = long double; using vld = vc; using vvld = vc; using vvvld = vc; using uint = unsigned int; using ull = unsigned long long; const ld pi = 3.141592653589793; const int inf = 0x3f3f3f3f; const ll INF = 0x3f3f3f3f3f3f3f3f; // const ll mod = 1000000007; const ll mod = 998244353; inline bool inside(long long y, long long x, long long H, long long W) {return 0 <= (y) and (y) < (H) and 0 <= (x) and (x) < (W); } #define debug(var) do{std::cout << #var << " : \n";view(var);}while(0) template void view(T e){cout << e << endl;} template void view(const vc& v){for(const auto& e : v){ cout << e << " "; } cout << endl;} template void view(const vv& vv){ for(const auto& v : vv){ view(v); } } struct modint { ll val; using mint = modint; modint() {}; modint(ll v) { if (0 <= v && v < mod) val = v; else{ v %= mod; if (v < 0) v += mod; val = v; } } mint operator++(int){ val++; if (val == mod) val = 0; return *this; } mint operator--(int){ if (val == 0) val = mod; val--; return *this; } mint& operator+=(const mint& v){ val += v.val; if (val > mod) val -= mod; return *this; } friend mint operator+(const mint& u, const mint& v){ return mint(u) += v; } mint& operator-=(const mint& v){ val -= v.val; if (val < 0) val += mod; return *this; } friend mint operator-(const mint& u, const mint& v){ return mint(u) -= v; } mint& operator*=(const mint& v){ val *= v.val; if (val > mod) val %= mod; return *this; } friend mint operator*(const mint& u, const mint& v){ return mint(u) *= v; } mint pow(ll n){ mint a = *this, ret = 1; while (n > 0){ if (n & 1) ret *= a; a *= a; n >>= 1; } return ret; } mint operator/=(const mint& v){ val *= mint(v).pow(mod - 2).val; if (val > mod) val %= mod; return *this; } friend mint operator/(const mint& u, const mint& v){ return mint(u) /= v; } friend bool operator==(const mint& u, const mint& v){ return u.val == v.val; } friend bool operator!=(const mint& u, const mint& v){ return u.val != v.val; } friend bool operator>(const mint& u, const mint& v){ return u.val > v.val; } friend bool operator<(const mint& u, const mint& v){ return u.val < v.val; } }; using mint = modint; struct Binoms { public : Binoms(int n){ fact = vc(1, 1); inv_fact = vc(1, 1); update(n); }; void update(int n){ if (sz >= n) return; fact.resize(n + 1, 1); inv_fact.resize(n + 1, 1); for (int i = sz; i < n; i++) fact[i + 1] = fact[i] * (i + 1); inv_fact[n] = 1 / fact[n]; for (int i = n - 1; i >= sz + 1; i--) inv_fact[i] = inv_fact[i + 1] * (i + 1); sz = n; return; } mint C(int n, int k){ if (sz < n) update(n); return fact[n] * inv_fact[n - k] * inv_fact[k]; } mint fac(int n){ if (sz < n) update(n); return fact[n]; } private : int sz = 0; vc fact, inv_fact; }; int main(){ ll H, W, K; cin >> H >> W >> K; mint ret = 0; ll i = 1; Binoms B(1); while (i * i <= K){ if (K % i == 0){ ll p = i, q = K / i; if (p <= H && q <= W) ret += B.C(H, p) * B.C(W, q); if (q <= H && p <= W && p != q) ret += B.C(H, q) * B.C(W, p); } i++; } cout << ret.val << endl; }