// #define _GLIBCXX_DEBUG #include using namespace std; #define rep(i, n) for (int i = 0; i < (int)(n); ++i) int main() { // Input double PX, PY, QX, QY; cin >> PX >> PY >> QX >> QY; // Output cout << fixed << setprecision(20); cout << (abs(PX - QX) + abs(PY - QY)) / 2.0 << endl; }