#include #include using namespace std; using namespace atcoder; #define rep(i, n) for(int i=0;i<(n);++i) #define rep1(i, n) for(int i=1;i<=(n);i++) #define ll long long using mint = modint998244353; using P = pair; using lb = long double; using T = tuple; #ifdef LOCAL # include # define dbg(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else # define dbg(...) (static_cast(0)) #endif // Coodinate Compression // https://youtu.be/fR3W5IcBGLQ?t=8550 template struct CC { bool initialized; vector xs; CC(): initialized(false) {} void add(T x) { xs.push_back(x);} void init() { sort(xs.begin(), xs.end()); xs.erase(unique(xs.begin(),xs.end()),xs.end()); initialized = true; } int operator()(T x) { if (!initialized) init(); return upper_bound(xs.begin(), xs.end(), x) - xs.begin() - 1; } T operator[](int i) { if (!initialized) init(); return xs[i]; } int size() { if (!initialized) init(); return xs.size(); } }; int op(int a, int b) { return max(a,b); } int e(){ return -1; } int mapping(int d, int a){ if(d==0) return a; else return d; } int composition(int a, int b) { if(a==0) return b; else return a; } int id() { return 0; } int main() { int n, a; cin >> n >> a; vector x(n); rep(i,n) cin >> x[i]; int t; cin >> t; vector l(t),r(t); rep(i,t) cin >> l[i] >> r[i]; CC cc; rep(i,n) cc.add(x[i]); rep(i,t){ cc.add(l[i]); cc.add(r[i]); } int m = cc.size(); lazy_segtree seg(m); rep(i,t){ seg.apply(cc(l[i]), cc(r[i])+1, i+1); } rep(i,n){ cout<