#include template class Array { public: T* p; int size; int seek; Array(int N) { p = new T[N]; size = N; seek = 0; } Array(int N, T x) { p = new T[N]; for(int i = 0; i < N; ++i) p[i] = x; size = N; seek = 0; } const T& operator() (int i) const { return p[i]; } }; template inline Array update(Array& xs, int i, const T& x) { Array res = xs; res.p[i] = x; xs.p = nullptr; return res; } template inline T foldl1(Array& xs, U f) { T res = xs(0); for(int i = 1; i < xs.size; ++i) { res = f(res, xs(i)); } return res; } template T add(const T& x, const T& y) { return x + y; } int main() { int N; scanf("%d", &N); Array xs(N); for(int i = 0; i < N; ++i) scanf("%d", &xs.p[i]); int v; scanf("%d", &v); int res = foldl1(xs, add) - v; printf("%d\n", res); return 0; }