#include #include using namespace std; using namespace atcoder; #ifdef DEBUG #include "debug/all.hpp" #else #define debug(...) 42 #endif using ll = long long; using ull = unsigned long long; using ld = long double; using P = pair; using tp = tuple; template using vec = vector; template using vvec = vector>; #define all(hoge) (hoge).begin(), (hoge).end() #define en '\n' #define rep(i, m, n) for(ll i = (ll)(m); i < (ll)(n); ++i) #define rep2(i, m, n) for(ll i = (ll)(n)-1; i >= (ll)(m); --i) #define REP(i, n) rep(i, 0, n) #define REP2(i, n) rep2(i, 0, n) constexpr long long INF = 1LL << 60; constexpr int INF_INT = 1 << 30; // constexpr long long MOD = (ll)1e9 + 7; constexpr long long MOD = 998244353LL; static const ld pi = 3.141592653589793L; template inline bool chmin(T &a, T b) { if(a > b) { a = b; return true; } return false; } template inline bool chmax(T &a, T b) { if(a < b) { a = b; return true; } return false; } struct Edge { int to, rev; ll cap; Edge(int _to, int _rev, ll _cap) : to(_to), rev(_rev), cap(_cap) {} }; typedef vector Edges; typedef vector Graph; void add_edge(Graph &G, int from, int to, ll cap, bool revFlag, ll revCap) { G[from].push_back(Edge(to, (int)G[to].size(), cap)); if(revFlag) G[to].push_back(Edge(from, (int)G[from].size() - 1, revCap)); } void solve() { int n; cin >> n; Graph g(n); REP(i, n - 1) { int u, v; cin >> u >> v; u--; v--; add_edge(g, u, v, 1, true, 1); } auto dfs = [&](auto &&self, int v, int p, bool flag) -> ll { if(flag) { ll ret = 0; for(auto e : g[v]) { if(e.to == p) continue; chmax(ret, self(self, e.to, v, !flag) + 1); } return ret; } else { ll ret = INF; for(auto e : g[v]) { if(e.to == p) continue; chmin(ret, self(self, e.to, v, !flag) + 1); } if(ret == INF) ret = 0; return ret; } }; cout << dfs(dfs, 0, -1, true) << en; cout << dfs(dfs, 0, -1, false) << en; } int main() { ios::sync_with_stdio(false); cin.tie(0); cout.tie(0); // cout << fixed << setprecision(10); // ll t; // cin >> t; // REP(i, t - 1) { // solve(); // } solve(); return 0; }