#include #include using namespace std; using namespace atcoder; #ifdef DEBUG #include "debug/all.hpp" #else #define debug(...) 42 #endif using ll = long long; using ull = unsigned long long; using ld = long double; using P = pair; using tp = tuple; template using vec = vector; template using vvec = vector>; #define all(hoge) (hoge).begin(), (hoge).end() #define en '\n' #define rep(i, m, n) for(ll i = (ll)(m); i < (ll)(n); ++i) #define rep2(i, m, n) for(ll i = (ll)(n)-1; i >= (ll)(m); --i) #define REP(i, n) rep(i, 0, n) #define REP2(i, n) rep2(i, 0, n) constexpr long long INF = 1LL << 60; constexpr int INF_INT = 1 << 30; // constexpr long long MOD = (ll)1e9 + 7; constexpr long long MOD = 998244353LL; static const ld pi = 3.141592653589793L; template inline bool chmin(T &a, T b) { if(a > b) { a = b; return true; } return false; } template inline bool chmax(T &a, T b) { if(a < b) { a = b; return true; } return false; } struct Edge { int to, rev; ll cap; Edge(int _to, int _rev, ll _cap) : to(_to), rev(_rev), cap(_cap) {} }; typedef vector Edges; typedef vector Graph; void add_edge(Graph &G, int from, int to, ll cap, bool revFlag, ll revCap) { G[from].push_back(Edge(to, (int)G[to].size(), cap)); if(revFlag) G[to].push_back(Edge(from, (int)G[from].size() - 1, revCap)); } void solve() { ll n; cin >> n; // x>=y>=zの前提でとく vvec ans; for(ll y = 1; y * y <= n; y++) { if(n % y == 0) { ll x = n / y; ll z = 0; vec d({z, y, x}); do { ans.push_back(d); } while(next_permutation(all(d))); } for(ll z = 1; z <= y; z++) { ll a = n - y * z; ll b = y + z; if(a % b) continue; ll x = a / b; if(x < y) continue; vec d({z, y, x}); do { ans.push_back(d); } while(next_permutation(all(d))); } } sort(all(ans)); cout << ans.size() << en; for(auto i : ans) { for(auto j : i) cout << j << " "; cout << en; } } int main() { ios::sync_with_stdio(false); cin.tie(0); cout.tie(0); // cout << fixed << setprecision(10); // ll t; // cin >> t; // REP(i, t - 1) { // solve(); // } solve(); return 0; }