#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; #define rep(i, n) for (int i = 0; i < n; i++) #define rep1(i, n) for (int i = 1; i < n + 1; i++) #define rev(i, n) for (int i = n - 1; i >= 0; i--) #define all(A) A.begin(), A.end() #define itr(A, l, r) A.begin() + l, A.begin() + r #define debug(var) cout << #var << " = " << var << endl; typedef long long ll; template ostream &operator<<(ostream &os, const pair &p) { os << "(" << p.first << "," << p.second << ")"; return os; } template istream &operator>>(istream &is, pair &p) { is >> p.first >> p.second; return is; } template ostream &operator<<(ostream &os, const vector &v) { for (int i = 0; i < (int)v.size(); i++) { os << v[i] << (i + 1 != (int)v.size() ? " " : ""); } return os; } template ostream &operator<<(ostream &os, const vector> &v) { for (int i = 0; i < (int)v.size(); i++) { os << v[i] << endl; } return os; } template ostream &operator<<(ostream &os, const vector>> &v) { int n = v.size(); int m = v[0].size(); int p = v[0][0].size(); rep(k, p) { os << "k = " << k << endl; rep(i, n) { rep(j, m) { os << v[i][j][k]; if (j < m - 1) { os << " "; } else { os << endl; } } } } return os; } template istream &operator>>(istream &is, vector &v) { for (T &in : v) is >> in; return is; } template ostream &operator<<(ostream &os, map &mp) { for (auto &[key, val] : mp) { os << key << ":" << val << " "; } cout << endl; return os; } template ostream &operator<<(ostream &os, set st) { auto itr = st.begin(); for (int i = 0; i < (int)st.size(); i++) { os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, multiset st) { auto itr = st.begin(); for (int i = 0; i < (int)st.size(); i++) { os << *itr << (i + 1 != (int)st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, queue q) { while (q.size()) { os << q.front() << " "; q.pop(); } return os; } template ostream &operator<<(ostream &os, deque q) { while (q.size()) { os << q.front() << " "; q.pop_front(); } return os; } template ostream &operator<<(ostream &os, stack st) { while (st.size()) { os << st.top() << " "; st.pop(); } return os; } template ostream &operator<<(ostream &os, priority_queue pq) { while (pq.size()) { os << pq.top() << " "; pq.pop(); } return os; } template ostream &operator<<(ostream &os, priority_queue, greater> mpq) { while (mpq.size()) { os << mpq.top() << " "; mpq.pop(); } return os; } int main(){ int n,m,k; cin >> n >> m >> k; vector> maze(n,vector(m)); cin >> maze; // cout << maze << endl; int ok = 0; int ng = 1e9+1; while(abs(ng-ok)>1){ int mid = ng+ok; mid /= 2; // debug(mid); vector> dp(n,vector(m,1e9)); // dp[0][0] = a[0][0] < mid; using S = pair>; priority_queue, greater> pq; pq.push({maze[0][0]= dp[cx][cy]){ continue; } dp[cx][cy] = now_weight; // vector dx = {1,-1,0,0}; // vector dy = {0,0,1,-1}; vector> dxy = {{1, 0}, {-1, 0}, {0, 1}, {0, -1}}; for(auto [dx,dy] : dxy){ int nx = cx+dx; int ny = cy+dy; if(nx < 0 || n <= nx){ continue; } if(ny < 0 || m <= ny){ continue; } int next_weight = now_weight + (maze[nx][ny] < mid); // debug(next_weight); if(next_weight >= dp[nx][ny]){ continue; } pq.push({next_weight,{nx,ny}}); } } // cout << dp << endl; if(dp[n-1][m-1]<=k){ ok = mid; }else{ ng = mid; } } cout << ok << endl; }