#include #include #pragma GCC target ("avx") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native") using namespace std; using namespace atcoder; using ll=long long; #define rep(i,a,b) for(it i=(it)(a);i<=(it)b;i++) #define nrep(i,a,b) for(it i=(it)(a);i>=(it)b;i--) #define all(v) v.begin(), v.end() #define rall(v) v.rbegin(), v.rend() #define moda 998244353LL #define modb 1000000007LL #define gyaku 166374059LL #define dai 2500000000000000000LL #define tyu 2500000000 #define giri 1000000000 #define en 3.14159265358979 #define endl '\n' #define sho -dai #define eps 1e-14 #define yn(x) cout<<(x ? "Yes\n":"No\n"); #define YN(x) cout<<(x ? "YES\n":"NO\n"); #define cou(x) cout<>x; using it=long long; using un=unsigned long long; using db=long double; using st=string; using ch=char; using bo=bool; using P=pair; using ip=pair; using mint=modint; using mints=modint998244353; using minto=modint1000000007; using vi=vector; using ivi=vector; using vd=vector; using vs=vector; using vc=vector; using vb=vector; using vp=vector

; using ivp=vector; using vm=vector; using vms=vector; using vmo=vector; using sp=set

; using isp=set; using ss=set; using sc=set; using si=set; using isi=set; using svi=set; using vvi=vector; using ivvi=vector; using vvd=vector; using vvs=vector; using vvb=vector; using vvc=vector; using vvp=vector; using ivvp=vector; using vvm=vector; using vvms=vector; using vvmo=vector; using vsi=vector; using ivsi=vector; using vsp=vector; using ivsp=vector; using vvsi=vector; using ivvsi=vector; using vvsp=vector; using ivvsp=vector; using vvvi=vector; using ivvvi=vector; using vvvd=vector; using vvvm=vector; using vvvvi=vector; using ivvvvi=vector; template void scan(vector &a){ rep(i,0,a.size()-1)cin>>a[i]; } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); int n;cin>>n; int h=n,w=n,x=0,y=0,hou=0; ivvi a(h,ivi(w,-1)); rep(i,1,h*w){ a[x][y]=i; if(i==h*w)break; if(hou==0){ if(y==w-1||a[x][y+1]!=-1){ hou++; x++; } else y++; } else if(hou==1){ if(x==h-1||a[x+1][y]!=-1){ hou++; y--; } else x++; } else if(hou==2){ if(!y||a[x][y-1]!=-1){ hou++; x--; } else y--; } else { if(!x||a[x-1][y]!=-1){ hou=0; y++; } else x--; } } rep(i,0,h-1){ rep(j,0,w-1){ if(a[i][j]<100)cout<<'0'; if(a[i][j]<10)cout<<'0'; cout<