#pragma GCC target("avx2") #pragma GCC optimize("O3") #pragma GCC optimize("unroll-loops") #include using namespace std; using uint = unsigned int; using ll = long long; using ull = unsigned long long; template using V = vector; template using VV = V>; template using VVV = V>; template using VVVV = VV>; #define rep(i,n) for(ll i=0ll;(i)<(n);(i)++) #define REP(i,a,n) for(ll i=(a);(i)<(n);(i)++) const long long INF = (1LL << 60); const long long mod99 = 998244353; const long long mod107 = 1000000007; const long long mod = mod99; #define eb emplace_back #define be(v) (v).begin(),(v).end() #define all(i,v) for(auto& (i) : (v)) #define UQ(v) sort(be(v)), (v).erase(unique(be(v)), (v).end()) #define LB(x,v) (lower_bound(be(v),(x))-(v).begin()) #define UB(x,v) (upper_bound(be(v),(x))-(v).begin()) #define dout() cout << fixed << setprecision(20) #define randinit() srand((unsigned)time(NULL)) template bool chmin(T& t, const U& u) { if (t > u){ t = u; return 1;} return 0; } template bool chmax(T& t, const U& u) { if (t < u){ t = u; return 1;} return 0; } ll Rnd(ll L=0, ll R=mod99){return rand()%(R-L)+L;} void solve(){ ll n; cin >> n; V a(n), b(n); rep(i,n) cin >> a[i] >> b[i]; ll m; cin >> m; VV cnt(n+1); rep(i, m){ ll x,y; cin >> x >> y; ll c = 0; rep(j, n) if(x <= a[i] && y >= b[i]) c++; cnt[c].eb(i+1); } for(ll i=n; i>=0; i--) if(!cnt[i].empty()){ for(auto x: cnt[i]) cout << x << endl; break; } } int main(){ cin.tie(nullptr); ios::sync_with_stdio(false); int t=1; // cin >> t; rep(i,t) solve(); }