#line 1 "main.cpp" #include using namespace std; //#pragma GCC target("avx,avx2") //#pragma GCC optimize("O3") //#pragma GCC optimize("unroll-loops") #ifdef LOCAL #include #define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (static_cast(0)) #endif using namespace std; using ll = long long; using ull = unsigned long long; using ld = long double; using pll = pair; using pii = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vul = vector; using vpii = vector; using vvpii = vector; using vpll = vector; using vs = vector; template using pq = priority_queue, greater>; #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(a,b,c,name,...) name #define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER) #define rep2(i, n) for (ll i = 0; i < (n); ++i) #define rep3(i, a, b) for (ll i = (a); i < (b); ++i) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = (n) - 1;i >= 0;i--) #define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--) #define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--) #define rrep4(i,a,b,c) for(ll i = (a) + ((b)-(a)-1) / (c) * (c);i >= (a);i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(i) begin(i) , end(i) #define all2(i,a) begin(i) , begin(i) + a #define all3(i,a,b) begin(i) + a , begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define sum(...) accumulate(all(__VA_ARGS__),0LL) template bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; } template bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; } template auto min(const T& a){return *min_element(all(a));} template auto max(const T& a){return *max_element(all(a));} template void in(Ts&... t); #define INT(...) int __VA_ARGS__; in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__; in(__VA_ARGS__) #define STR(...) string __VA_ARGS__; in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__; in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__; in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__; in(__VA_ARGS__) #define VEC(type, name, size) vector name(size); in(name) #define VV(type, name, h, w) vector> name(h, vector(w)); in(name) ll intpow(ll a, ll b){ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;} ll modpow(ll a, ll b, ll p){ ll ans = 1; a %= p;if(a < 0) a += p;while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; } bool is_clamp(ll val,ll low,ll high) {return low <= val && val < high;} void Yes() {cout << "Yes\n";return;} void No() {cout << "No\n";return;} void YES() {cout << "YES\n";return;} void NO() {cout << "NO\n";return;} template T floor(T a, T b) {return a / b - (a % b && (a ^ b) < 0);} template T ceil(T x, T y) {return floor(x + y - 1, y);} template T bmod(T x, T y) {return x - y * floor(x, y);} template pair divmod(T x, T y) {T q = floor(x, y);return {q, x - q * y};} namespace IO{ #define VOID(a) decltype(void(a)) struct setting{ setting(){cin.tie(nullptr); ios::sync_with_stdio(false);fixed(cout); cout.precision(15);}} setting; template struct P : P{}; template<> struct P<0>{}; template void i(T& t){ i(t, P<3>{}); } void i(vector::reference t, P<3>){ int a; i(a); t = a; } template auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; } template auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); } template void ituple(T& t, index_sequence){in(get(t)...);} template auto i(T& t, P<0>) -> VOID(tuple_size{}){ituple(t, make_index_sequence::value>{});} #undef VOID } #define unpack(a) (void)initializer_list{(a, 0)...} template void in(Ts&... t){ unpack(IO :: i(t)); } #undef unpack constexpr long double PI = 3.141592653589793238462643383279L; template struct REC { F f; REC(F &&f_) : f(forward(f_)) {} template auto operator()(Args &&...args) const { return f(*this, forward(args)...); }}; constexpr int mod = 998244353; //constexpr int mod = 1000000007; #line 2 "library/segtree/lazysegtree.hpp" template struct lazy_segtree { public: lazy_segtree() : lazy_segtree(0) {} explicit lazy_segtree(int n) : lazy_segtree(vector(n, e())) {} explicit lazy_segtree(const vector& v) : _n(int(v.size())) { log = 0; while ((1U << log) < (unsigned int)(_n)) log++; size = 1 << log; d = vector(2 * size, e()); lz = vector(size, id()); for (int i = 0; i < _n; i++) d[size + i] = v[i]; for (int i = size - 1; i >= 1; i--) { update(i); } } void set(int p, S x) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); d[p] = x; for (int i = 1; i <= log; i++) update(p >> i); } S get(int p) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); return d[p]; } S prod(int l, int r) { assert(0 <= l && l <= r && r <= _n); if (l == r) return e(); l += size; r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push((r - 1) >> i); } S sml = e(), smr = e(); while (l < r) { if (l & 1) sml = op(sml, d[l++]); if (r & 1) smr = op(d[--r], smr); l >>= 1; r >>= 1; } return op(sml, smr); } S all_prod() { return d[1]; } void apply(int p, F f) { assert(0 <= p && p < _n); p += size; for (int i = log; i >= 1; i--) push(p >> i); d[p] = mapping(f, d[p]); for (int i = 1; i <= log; i++) update(p >> i); } void apply(int l, int r, F f) { assert(0 <= l && l <= r && r <= _n); if (l == r) return; l += size; r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push((r - 1) >> i); } { int l2 = l, r2 = r; while (l < r) { if (l & 1) all_apply(l++, f); if (r & 1) all_apply(--r, f); l >>= 1; r >>= 1; } l = l2; r = r2; } for (int i = 1; i <= log; i++) { if (((l >> i) << i) != l) update(l >> i); if (((r >> i) << i) != r) update((r - 1) >> i); } } template int max_right(int l) { return max_right(l, [](S x) { return g(x); }); } template int max_right(int l, G g) { assert(0 <= l && l <= _n); assert(g(e())); if (l == _n) return _n; l += size; for (int i = log; i >= 1; i--) push(l >> i); S sm = e(); do { while (l % 2 == 0) l >>= 1; if (!g(op(sm, d[l]))) { while (l < size) { push(l); l = (2 * l); if (g(op(sm, d[l]))) { sm = op(sm, d[l]); l++; } } return l - size; } sm = op(sm, d[l]); l++; } while ((l & -l) != l); return _n; } template int min_left(int r) { return min_left(r, [](S x) { return g(x); }); } template int min_left(int r, G g) { assert(0 <= r && r <= _n); assert(g(e())); if (r == 0) return 0; r += size; for (int i = log; i >= 1; i--) push((r - 1) >> i); S sm = e(); do { r--; while (r > 1 && (r % 2)) r >>= 1; if (!g(op(d[r], sm))) { while (r < size) { push(r); r = (2 * r + 1); if (g(op(d[r], sm))) { sm = op(d[r], sm); r--; } } return r + 1 - size; } sm = op(d[r], sm); } while ((r & -r) != r); return 0; } private: int _n, size, log; vector d; vector lz; void update(int k) { d[k] = op(d[2 * k], d[2 * k + 1]); } void all_apply(int k, F f) { d[k] = mapping(f, d[k]); if (k < size) lz[k] = composition(f, lz[k]); } void push(int k) { all_apply(2 * k, lz[k]); all_apply(2 * k + 1, lz[k]); lz[k] = id(); } }; #line 100 "main.cpp" struct S { }; #line 2 "library/inner/inner-hash.hpp" namespace inner { using i64 = long long; using u64 = unsigned long long; using u128 = __int128_t; template struct Hash: array { using array::operator[]; static constexpr int n = BASE_NUM; Hash():array() {} static constexpr u64 md = (1ull << 61) - 1; constexpr static Hash set(const i64 &a) { Hash res; fill(begin(res),end(res),cast(a)); return res; } Hash &operator+=(const Hash &r) { for(int i = 0;i < n; i++) { if(((*this)[i] += r[i]) >= md) (*this)[i] -= md; } return *this; } Hash &operator+=(const i64 &r) { u64 s = cast(r); for (int i = 0; i < n; i++) { if (((*this)[i] += s) >= md) (*this)[i] -= md; } return *this; } Hash &operator-=(const Hash &r) { for (int i = 0; i < n; i++) { if (((*this)[i] += md - r[i]) >= md) (*this)[i] -= md; } return *this; } Hash &operator-=(const i64 &r) { u64 s = cast(r); for (int i = 0; i < n; i++) { if (((*this)[i] += md - s) >= md) (*this)[i] -= md; } return *this; } Hash &operator*=(const Hash &r) { for (int i = 0; i < n; i++) { (*this)[i] = modmul((*this)[i], r[i]); } return *this; } Hash &operator*=(const i64 &r) { u64 s = cast(r); for (int i = 0; i < n; i++) { (*this)[i] = modmul((*this)[i], s); } return *this; } Hash operator+(const Hash &r) { return Hash(*this) += r; } Hash operator+(const i64 &r) { return Hash(*this) += r; } Hash operator-(const Hash &r) { return Hash(*this) -= r; } Hash operator-(const i64 &r) { return Hash(*this) -= r; } Hash operator*(const Hash &r) { return Hash(*this) *= r; } Hash operator*(const i64 &r) { return Hash(*this) *= r; } Hash operator-() const { Hash res; for (int i = 0; i < n; i++) { res[i] = (*this)[i] == 0 ? 0 : md - (*this)[i]; } return res; } friend Hash pfma(const Hash &a, const Hash &b, const Hash &c) { Hash res; for (int i = 0; i < n; i++) { res[i] = modfma(a[i], b[i], c[i]); } return res; } // a * b + c (mod p) friend Hash pfma(const Hash &a, const Hash &b, const i64 &c) { Hash res; u64 s = cast(c); for (int i = 0; i < n; i++) { res[i] = modfma(a[i], b[i], s); } return res; } Hash pow(long long e) { Hash a{*this}, res{Hash::set(1)}; for (; e; a *= a, e >>= 1) { if (e & 1) res *= a; } return res; } static Hash get_basis() { static auto rand_time = chrono::duration_cast( chrono::high_resolution_clock::now().time_since_epoch()) .count(); static mt19937_64 rng(rand_time); Hash h; for (int i = 0; i < n; i++) { while (isPrimitive(h[i] = rng() % (md - 1) + 1) == false); } return h; } private: static u64 modpow(u64 a, u64 b) { u64 r = 1; for (a %= md; b; a = modmul(a, a), b >>= 1) r = modmul(r, a); return r; } static bool isPrimitive(u64 x) { for (auto &d : vector{2, 3, 5, 7, 11, 13, 31, 41, 61, 151, 331, 1321}) if (modpow(x, (md - 1) / d) <= 1) return false; return true; } static inline constexpr u64 cast(const long long &a) { return a < 0 ? a + md : a; } static inline constexpr u64 modmul(const u64 &a, const u64 &b) { u128 ret = u128(a) * b; ret = (ret & md) + (ret >> 61); return ret >= md ? ret - md : ret; } static inline constexpr u64 modfma(const u64 &a, const u64 &b, const u64 &c) { u128 ret = u128(a) * b + c; ret = (ret & md) + (ret >> 61); return ret >= md ? ret - md : ret; } }; } #line 103 "main.cpp" using Hash = inner::Hash<1>; vector powb; struct dat { array hs = array(); int si = 0; }; dat op(dat x,dat y) { if(y.si == 0) return x; if(x.si == 0) return y; dat ret; rep(i,26) { ret.hs[i] = pfma(x.hs[i],powb[y.si],y.hs[i]); } ret.si = x.si + y.si; return ret; } dat mapping(int f,dat x) { dat ret; ret.si = x.si; rep(i,26) { ret.hs[i] = x.hs[(i+f)%26]; } return ret; } int composition(int aft,int bef) {return aft + bef;} int id() {return 0;} dat e() {return dat();} int main() { STR(s,t); INT(q); int n = s.size(),m = t.size(); Hash bas = Hash::get_basis(); powb.resize(max(n,m)+1); powb[0] = Hash::set(1); rep(i,1,max(n,m)+1) powb[i] = powb[i-1] * bas; vector init1(n),init2(m); rep(i,n) { rep(j,26) { init1[i].hs[j] = Hash::set(1) * ((s[i] - 'a' + j) % 26 + 26); init1[i].si = 1; } } rep(i,m) { rep(j,26) { init2[i].hs[j] = Hash::set(1) * ((t[i] - 'a' + j) % 26 + 26); init2[i].si = 1; } } lazy_segtree seg1(init1),seg2(init2); rep(i,q) { INT(cmd); if(cmd == 1) { INT(l,r,x); l--; seg1.apply(l,r,x); } else if(cmd == 2) { INT(l,r,x); l--; seg2.apply(l,r,x); } else { INT(p); p--; int ok = 0,ng = min(n,m) - p + 1; while(ng - ok > 1) { int mid = (ng + ok) / 2; auto xx = seg1.prod(p,p+mid); auto yy = seg2.prod(p,p+mid); if(xx.hs[0] != yy.hs[0]) ng = mid; else ok = mid; } if(ok == min(n,m) - p) { if(n > m) cout << "Greater\n"; else if(n < m) cout << "Lesser\n"; else cout << "Equals\n"; } else { auto x = seg1.get(p+ok); auto y = seg2.get(p+ok); if(x.hs[0][0] > y.hs[0][0]) cout << "Greater\n"; else if(x.hs[0][0] < y.hs[0][0]) cout << "Lesser\n"; else cout << "Equals\n"; } } } }