#include "bits/stdc++.h" #include #include #include "atcoder/all" #include #include using namespace boost::multiprecision; using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using mint = modint998244353; using mint2 = modint1000000007; const double eps = 1e-9; #define REP(i, n) for (ll i = 0; i < ll(n); ++i) #define REPI(i, init, n) for (ll i = init; i < ll(n); ++i) #define REPD(i, init) for (ll i = init; i >=0; --i) #define REPDI(i, init, n) for (ll i = init; i >=n; --i) #define REPE(i, c) for (const auto& i : c) #define TCASE() ll _ttt; cin >> _ttt; while(_ttt--) using vl = vector; using vvl = vector; using vvvl = vector; using dl = deque; #define VLI(a, n) vector a; a.assign(n, 0); for(auto& x : a) cin >> x; #define DLI(a, n) deque a; a.assign(n, 0); for(auto& x : a) cin >> x; #define VSI(a, n) vector a; a.assign(n, ""); for(auto& x : a) cin >> x; #define VVLI(a, n, m, init) vector> a(n); for(auto& x : a) x.assign(m, init); using vd = vector; using pl = pair; using vpl = vector; struct uv { ll u; ll v; ll c; }; #define VUVI(a, n) vector a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;} #define VUVCI(a, n) vector a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;} vvl to_edge(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; } vvl to_edge_d(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; } template using pql = priority_queue; template using pqg = priority_queue, greater>; using vm = vector; using vvm = vector; ostream& operator<<(ostream& os, const mint& v) { os << v.val(); return os; } void yn(bool f) { std::cout << (f ? "Yes" : "No") << endl; }; template void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } }; template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } }; const ll llhuge = 1LL << 60; //十分でかいが多少足しても溢れない数値 auto gmax(const auto& a, const auto& b) { return a > b ? a : b; }; auto gmin(const auto& a, const auto& b) { return a < b ? a : b; }; bool chmin(auto& a, const auto& b) { const auto olda = a; a = gmin(a, b); return olda != a; } bool chmax(auto& a, const auto& b) { const auto olda = a; a = gmax(a, b); return olda != a; } void sort(auto& v) { std::ranges::sort(v); }; void rev(auto& v) { std::ranges::reverse(v); }; template auto p_sum(const T& v) { T ret(v.size()); std::partial_sum(begin(v), end(v), ret.begin()); return ret; }; template [[nodiscard]] V myat(const T& mp, const K& key) { return mp.find(key) == mp.end() ? V() : mp.at(key); } template T ceil(const T a, const T b) { return (a + b - 1) / b; } //素因数分解 template vector> prime_factor(T n) { vector> ret; for (T i = 2; i <= 200001; i++) { if (n % i != 0) continue; T tmp = 0; while (n % i == 0) { tmp++; n /= i; } ret.push_back(make_pair(i, tmp)); } if (n != 1) return {}; return ret; } int main() { cin.tie(nullptr); ios::sync_with_stdio(false); ll n; cin >> n; auto pf = prime_factor(n); if (n == 1) pf.push_back({ 1, 1 }); if (pf.empty()) { cout << -1 << endl; return 0; } ll node = 0; REPE(x, pf) { node += (x.first + 1) * x.second; } if (node > 200000) { return -1; } cout << node << endl; vector color; ll t = -1; ll cnt = 1; REPE(x, pf) { REP(i, x.second) { if (t != -1) { cout << t << " " << cnt << endl; } t = cnt; ++cnt; color.push_back('b'); REP(j, x.first) { cout << t << " " << cnt << endl; ++cnt; color.push_back('g'); } } } ov(color); }