#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using namespace placeholders; using LL = long long; using ULL = unsigned long long; using VI = vector< int >; using VVI = vector< vector< int > >; using VLL = vector< long long >; using VVLL = vector< vector< long long > >; template < typename T = int > using VT = vector< T >; template < typename T = int > using VVT = vector< VT< T > >; using VS = vector< string >; using ISS = istringstream; using OSS = ostringstream; using PII = pair< int, int >; using VPII = vector< pair< int, int > >; template < typename T = int > using LIM = numeric_limits< T >; template < typename T = int > using OSI = ostream_iterator< T >; template < typename T > inline istream& operator>>( istream &s, vector< T > &v ){ for ( T &t : v ) { s >> t; } return s; } template < typename T > inline ostream& operator<<( ostream &s, const vector< T > &v ){ for ( int i = 0; i < int( v.size() ); ++i ){ s << ( " " + !i ) << v[i]; } return s; } void in_impl(){}; template < typename T, typename... TS > void in_impl( T &head, TS &... tail ){ cin >> head; in_impl( tail ... ); } #define IN( T, ... ) T __VA_ARGS__; in_impl( __VA_ARGS__ ); template < typename T, typename V > auto make_vector( const int n, const V &v ) { return vector< T >( n, v ); } template < typename T, typename... TS > auto make_vector( const int n, TS... ts ) { return vector< decltype( make_vector< T >( forward< TS >( ts )...) ) >( n, make_vector< T >( forward< TS >( ts )... ) ); } template < typename T, typename V > auto make_vector0() { return vector< T >(); } template < typename T, typename... TS > auto make_vector0( const int n, TS... ts ) { return vector< decltype( make_vector0< T >( forward< TS >( ts )...) ) >( n, make_vector0< T >( forward< TS >( ts )... ) ); } template < typename T > inline T fromString( const string &s ) { T res; istringstream iss( s ); iss >> res; return res; } template < typename T > inline string toString( const T &a ) { ostringstream oss; oss << a; return oss.str(); } #define NUMBERED( name, number ) NUMBERED2( name, number ) #define NUMBERED2( name, number ) name ## _ ## number #define REP1( n ) REP2( NUMBERED( REP_COUNTER, __LINE__ ), n ) #define REP2( i, n ) REP3( i, 0, n ) #define REP3( i, m, n ) for ( int i = ( int )( m ); i < ( int )( n ); ++i ) #define GET_REP( a, b, c, F, ... ) F #define REP( ... ) GET_REP( __VA_ARGS__, REP3, REP2, REP1 )( __VA_ARGS__ ) #define FOR( e, c ) for ( auto &&e : c ) #define ALL( c ) begin( c ), end( c ) #define AALL( a ) ( remove_all_extents< decltype( a ) >::type * )a, ( remove_all_extents< decltype( a ) >::type * )a + sizeof( a ) / sizeof( remove_all_extents< decltype( a ) >::type ) #define MAP_PRED( c ) transform( begin( c ), end( c ), begin( c ), bind( minus< int >(), _1, 1 ) ); #define SZ( v ) ( (int)( v ).size() ) #define EXISTS( c, e ) ( ( c ).find( e ) != ( c ).end() ) template < typename T > inline bool chmin( T &a, const T &b ){ if ( b < a ) { a = b; return true; } return false; } template < typename T > inline bool chmax( T &a, const T &b ){ if ( a < b ) { a = b; return true; } return false; } #define PB push_back #define EM emplace #define EB emplace_back #define BI back_inserter #define MP make_pair #define fst first #define snd second #define DUMP( x ) cerr << #x << " = " << ( x ) << endl // Λ Λ__ // /(*゚ー゚)/\ // /|  ̄U U ̄|\/ // | |/ class DisjointSetForest { private: const int N; vector parent; vector rank; int groups_; std::vector< int > sizes; public: DisjointSetForest( int n ) : N( n ), parent( N ), rank( N, 0 ), groups_( N ), sizes( N, 1 ) { std::iota( parent.begin(), parent.end(), 0 ); return; } int find( int x ) { if ( parent[x] == x ) { return x; } return parent[x] = find( parent[x] ); } bool same( int x, int y ) { return find( x ) == find( y ); } bool unite( int x, int y ) { x = find( x ); y = find( y ); if ( x == y ) { return false; } if ( rank[x] < rank[y] ) { parent[x] = y; sizes[y] += sizes[x]; } else { parent[y] = x; sizes[x] += sizes[y]; if ( rank[x] == rank[y] ) { ++rank[x]; } } --groups_; return true; } int groups() const { return groups_; } int groupSize( const int x ) { return sizes[ find( x ) ]; } }; // DisjointSetForest( N ) // find( x ) // same( x, y ) // unite( x, y ) // groups() // groupSize( x ) class DisjointSetForest2d : private DisjointSetForest { const int H, W; inline int index( const int y, const int x ) const { return y * W + x; } public: DisjointSetForest2d( const int h, const int w ) : DisjointSetForest( h * w ), H( h ), W( w ) { return; } using base = DisjointSetForest; int find( const int y, const int x ) { return base::find( index( y, x ) ); } bool same( const int y1, const int x1, const int y2, const int x2 ) { return base::same( index( y1, x1 ), index( y2, x2 ) ); } bool unite( const int y1, const int x1, const int y2, const int x2 ) { return base::unite( index( y1, x1 ), index( y2, x2 ) ); } int groups() const { return base::groups(); } int groupSize( const int y, const int x ) { return base::groupSize( index( y, x ) ); } }; // find( y, x ) // same( y1, x1, y2, x2 ) // unite( y1, x1, y2, x2 ) // groups() // groupSize( y, x ) int main() { cin.tie( nullptr ); ios::sync_with_stdio( false ); cout << setprecision( 12 ) << fixed; IN( int, H, W ); VS board( H ); cin >> board; DisjointSetForest2d dsf2d( H, W ); REP( i, H ) { REP( j, W ) { if ( i + 1 < H && board[i][j] == board[ i + 1 ][j] ) { dsf2d.unite( i, j, i + 1, j ); } if ( j + 1 < W && board[i][j] == board[i][ j + 1 ] ) { dsf2d.unite( i, j, i, j + 1 ); } } } REP( i, H ) { REP( j, W ) { if ( 4 <= dsf2d.groupSize( i, j ) ) { board[i][j] = '.'; } } } copy( ALL( board ), OSI< string >( cout, "\n" ) ); cout << flush; return 0; }