#include using namespace std; #define overload4(_1, _2, _3, _4, name, ...) name #define rep1(n) for(int i = 0; i < (int)(n); ++i) #define rep2(i, n) for(int i = 0; i < (int)(n); ++i) #define rep3(i, a, b) for(int i = (a); i < (int)(b); ++i) #define rep4(i, a, b, c) for(int i = (a); i < (int)(b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep(i,n) for(int i = (int)(n) - 1; i >= 0; --i) #define ALL(a) (a).begin(), (a).end() #define Sort(a) (sort((a).begin(), (a).end())) #define RSort(a) (sort((a).rbegin(), (a).rend())) #define UNIQUE(a) (a.erase(unique((a).begin(), (a).end()), (a).end())) typedef long long int ll; typedef unsigned long long ul; typedef long double ld; typedef vector vi; typedef vector vll; typedef vector vc; typedef vector vst; typedef vector vd; typedef vector vld; typedef pair P; template long long sum(const T &a){ return accumulate(a.begin(), a.end(), 0LL); } template auto min(const T &a){ return *min_element(a.begin(), a.end()); } template auto max(const T &a){ return *max_element(a.begin(), a.end()); } const long long MINF = 0x7fffffffffff; const long long INF = 0x1fffffffffffffff; const long long MOD = 998244353; const long double EPS = 1e-9; const long double PI = acos(-1); template inline bool chmax(T &a, T b) { if(a < b) { a = b; return 1; } return 0; } template inline bool chmin(T &a, T b) { if(a > b) { a = b; return 1; } return 0; } template istream &operator>>(istream &is, pair &p){ is >> p.first >> p.second; return is; } template ostream &operator<<(ostream &os, const pair &p){ os << "(" << p.first << ", " << p.second << ")"; return os; } template istream &operator>>(istream &is, vector &v){ for(T &in : v) is >> in; return is; } template ostream &operator<<(ostream &os, const vector &v){ for(int i = 0; i < (int) v.size(); ++i){ os << v[i] << (i + 1 != (int) v.size() ? " " : ""); } return os; } template ostream &operator<<(ostream &os, const map &mp){ for(auto &[key, val] : mp){ os << key << ":" << val << " "; } return os; } template ostream &operator<<(ostream &os, const set &st){ auto itr = st.begin(); for(int i = 0; i < (int) st.size(); ++i){ os << *itr << (i + 1 != (int) st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, const multiset &st){ auto itr = st.begin(); for(int i = 0; i < (int) st.size(); ++i){ os << *itr << (i + 1 != (int) st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, queue q){ while(q.size()){ os << q.front() << " "; q.pop(); } return os; } template ostream &operator<<(ostream &os, deque q){ while(q.size()){ os << q.front() << " "; q.pop_front(); } return os; } template ostream &operator<<(ostream &os, stack st){ while(st.size()){ os << st.top() << " "; st.pop(); } return os; } template ostream &operator<<(ostream &os, priority_queue pq){ while(pq.size()){ os << pq.top() << " "; pq.pop(); } return os; } template long long binary_search(long long ok, long long ng, T check){ while(abs(ok - ng) > 1){ long long mid = (ok + ng) / 2; if(check(mid)) ok = mid; else ng = mid; } return ok; } template long double binary_search_real(long double ok, long double ng, T check, int iter = 100){ for(int i = 0; i < iter; ++i){ long double mid = (ok + ng) / 2; if(check(mid)) ok = mid; else ng = mid; } return ok; } template long long trisum(T a, T b){ long long res = ((b - a + 1) * (a + b)) / 2; return res; } template T intpow(T x, int n){ T ret = 1; while(n > 0) { if(n & 1) (ret *= x); (x *= x); n >>= 1; } return ret; } template T getReminder(T a, T b){ if(b == 0) return -1; if(a >= 0 && b > 0){ return a % b; } else if(a < 0 && b > 0){ return ((a % b) + b) % b; } else if(a >= 0 && b < 0){ return a % b; } else{ return (abs(b) - abs(a % b)) % b; } } template inline T vin(T &vec, U n) { vec.resize(n); for(int i = 0; i < (int) n; ++i) cin >> vec[i]; return vec; } template inline void vout(T vec, string s = "\n"){ for(auto x : vec) cout << x << s; } template void in(T&... a){ (cin >> ... >> a); } void out(){ cout << '\n'; } template void out(const T &a, const Ts&... b){ cout << a; (cout << ... << (cout << ' ', b)); cout << '\n'; } template void inGraph(vector> &G, U n, U m, bool directed = false){ G.resize(n); for(int i = 0; i < m; ++i){ int a, b; cin >> a >> b; a--, b--; G[a].push_back(b); if(!directed) G[b].push_back(a); } } struct GridUnionFind{ struct UnionFind{ vector par; UnionFind(){} void init(int N){ par.resize(N); for(int i = 0; i < N; ++i){ par[i] = -1; } } int root(int x){ if(par[x] < 0) return x; return par[x] = root(par[x]); } void unite(int x, int y){ int rx = root(x); int ry = root(y); if(rx == ry){ return; } par[ry] = par[rx] + par[ry]; par[rx] = ry; } bool same(int x, int y){ int rx = root(x); int ry = root(y); return rx == ry; } long long size(int x){ return -par[root(x)]; } }; vector grid; int h, w; UnionFind uf; char empty = '$'; GridUnionFind(int _h, int _w) : h(_h), w(_w){ grid = vector(h, string(w, empty)); uf.init(h * w); } GridUnionFind(vector &s){ grid = s; h = s.size(), w = s[0].size(); uf.init(h * w); } int id(int x, int y){ return x * w + y; } bool check(int x, int y){ return (clamp(x, 0, h - 1) == x && clamp(y, 0, w - 1) == y); } void build(){ vector> d = { {0, 1}, {1, 0} }; for(int i = 0; i < h; i++){ for(int j = 0; j < w; j++){ for(auto &[dx, dy] : d){ int tx = i + dx, ty = j + dy; if(check(tx, ty)){ if(grid[i][j] == grid[tx][ty] && grid[i][j] != empty){ uf.unite(id(i, j), id(tx, ty)); } } } } } } pair root(int x, int y){ int r = uf.root(id(x, y)); return {r / w, r % w}; } bool same(int x1, int y1, int x2, int y2){ if(!check(x1, y1) || !check(x2, y2)){ return false; } return uf.same(id(x1, y1), id(x2, y2)); } void update(int x, int y, char c){ if(!check(x, y) || grid[x][y] != empty){ return; } vector> d = { {-1, 0}, {1, 0}, {0, -1}, {0, 1} }; grid[x][y] = c; for(auto &[dx, dy] : d){ int tx = x + dx, ty = y + dy; if(check(tx, ty)){ if(grid[x][y] == grid[tx][ty] && grid[x][y] != empty){ uf.unite(id(x, y), id(tx, ty)); } } } } long long size(int x, int y){ return uf.size(id(x, y)); } }; ll T; void input(){ in(T); } void solve(){ ll h, w; in(h, w); vst s; vin(s, h); GridUnionFind guf(s); guf.build(); vst ans = s; rep(i, h) rep(j, w){ if(guf.size(i, j) >= 4) ans[i][j] = '.'; } vout(ans); } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(20); T = 1; // input(); while(T--) solve(); }